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General Tabletop Discussion
*Pathfinder & Starfinder
An analysis of the Pathfinder SRD/Kingmaker/Ultimate Campaign mass combat system
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<blockquote data-quote="ZenFox42" data-source="post: 6169713" data-attributes="member: 6746758"><p><strong>FIXING THE SPELLCASTERS</strong></p><p> </p><p>Using the RAW (for any version of the system), adding anything higher than 4th level spellcasters to an otherwise even fight means the side with the spellcasters <strong>always wins</strong>!</p><p> </p><p>I originally wanted to offer something with a *few* more options, like being able to raise or lower another army's OM, DV, or damage mod as a melee action, but that quickly became more complicated than I wanted. So instead...</p><p> </p><p>If you just make the army's OM and DV bonus <strong>the caster's level divided by 4, rounded down</strong> (essentially half the current bonus), things work out much better.</p><p> </p><p>Now, in an otherwise evenly-matched fight between 2 armies :</p><p> </p><p>An army with 4th-7th level casters wins 21% more often</p><p>An army with 8th-11th level casters wins 38% more often</p><p>An army with 12th level casters or higher always wins</p><p> </p><p>And if the *other* side has the Spellbreaker Tactic :</p><p> </p><p>An army with 4th-7th level casters <strong>loses 23% more often</strong></p><p>An army with 8th-11th level casters is an "even fight"</p><p>An army with 12th-15th level casters win 26% more often</p><p>An army with 16th-19th level casters wins 43% more often</p><p>An army with 20th level casters still always wins</p><p> </p><p>Basically, using Spellbreaker has the effect of bumping the effectiveness of the spellcasters down by 2 steps (8 levels).</p><p> </p><p>The "loses more often with 4th level casters" result should make people think twice about casually saying "I'm throwing in some spellcasters". BTW, that happens in the RAW, as well, it's not an artifact of the proposed change.</p><p> </p><p>If either of the above two results seems odd, just <strong>change the Spellbreaker DV bonus to +2</strong>. Then using Spellbreaker :</p><p> </p><p>An army with 4th-7th level casters is an even fight</p><p>An army with 8th-11th level casters wins 26% more often</p><p>An army with 12th-15th level casters win 43% more often</p><p>An army with 16th level casters or higher always wins</p><p></p><p></p><p>That makes a battle with 4th-7th level casters a even fight, and drops the effectiveness of the casters by only 1 step/4 levels across the board.</p><p> </p><p>These seem about right, any comments?</p></blockquote><p></p>
[QUOTE="ZenFox42, post: 6169713, member: 6746758"] [B]FIXING THE SPELLCASTERS[/B] Using the RAW (for any version of the system), adding anything higher than 4th level spellcasters to an otherwise even fight means the side with the spellcasters [B]always wins[/B]! I originally wanted to offer something with a *few* more options, like being able to raise or lower another army's OM, DV, or damage mod as a melee action, but that quickly became more complicated than I wanted. So instead... If you just make the army's OM and DV bonus [B]the caster's level divided by 4, rounded down[/B] (essentially half the current bonus), things work out much better. Now, in an otherwise evenly-matched fight between 2 armies : An army with 4th-7th level casters wins 21% more often An army with 8th-11th level casters wins 38% more often An army with 12th level casters or higher always wins And if the *other* side has the Spellbreaker Tactic : An army with 4th-7th level casters [B]loses 23% more often[/B] An army with 8th-11th level casters is an "even fight" An army with 12th-15th level casters win 26% more often An army with 16th-19th level casters wins 43% more often An army with 20th level casters still always wins Basically, using Spellbreaker has the effect of bumping the effectiveness of the spellcasters down by 2 steps (8 levels). The "loses more often with 4th level casters" result should make people think twice about casually saying "I'm throwing in some spellcasters". BTW, that happens in the RAW, as well, it's not an artifact of the proposed change. If either of the above two results seems odd, just [B]change the Spellbreaker DV bonus to +2[/B]. Then using Spellbreaker : An army with 4th-7th level casters is an even fight An army with 8th-11th level casters wins 26% more often An army with 12th-15th level casters win 43% more often An army with 16th level casters or higher always wins That makes a battle with 4th-7th level casters a even fight, and drops the effectiveness of the casters by only 1 step/4 levels across the board. These seem about right, any comments? [/QUOTE]
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An analysis of the Pathfinder SRD/Kingmaker/Ultimate Campaign mass combat system
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