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An army country
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<blockquote data-quote="Abisashi" data-source="post: 3225674" data-attributes="member: 15334"><p><strong>Back Home</strong></p><p></p><p>I split these out because I think they are all distinct and it is easier to read, but I can combine them if you/a moderator wish.</p><p></p><p>Because the citizens spend several years in the military even in peace time, it is likely that slaves/(conquered) non-citizens are used in farming and industry (need to make lots of weapons, armor, shovels, etc). Think Rome or Sparta, maybe.</p><p></p><p>Because the country is more combat-focused, I think it is more likely to be a meritocracy than normal, but it need not be. A twist on this could be that the noble families have a much higher percentage of PC-stat-array children than commoners; that is how they became the noble families.</p><p></p><p>Because both men and women are capable combatants, the society is almost certainly gender-egalitarian (if not, rebellion might be brewing). This moral development might give the citizens a morale boost (our enemies are oppresive patriarchic countries, we must free the women they oppress - this could even result in the women staying in the army longer than men, perahps leading to a slightly female-dominated society); this could be true whether or not the country is good (how many people actually believe themselves to be evil?)</p><p></p><p>To keep reservists in shape, the country could hold seasonal athletic competitions, similar to the olympics, with an emphasis on mock-combat (padded weapons are -1 to hit and deal subdual damage).</p><p></p><p>Like Rome, soldiers are likely given frontier land to farm upon joining the reserves.</p><p></p><p>Depending on how poorly the wars are going / how arrogant the leaders are, the country could be paying those engineers/wizards at home to develop new siege engines/combat spells (it is almost certain that some of this is going on, but the degree could vary).</p></blockquote><p></p>
[QUOTE="Abisashi, post: 3225674, member: 15334"] [b]Back Home[/b] I split these out because I think they are all distinct and it is easier to read, but I can combine them if you/a moderator wish. Because the citizens spend several years in the military even in peace time, it is likely that slaves/(conquered) non-citizens are used in farming and industry (need to make lots of weapons, armor, shovels, etc). Think Rome or Sparta, maybe. Because the country is more combat-focused, I think it is more likely to be a meritocracy than normal, but it need not be. A twist on this could be that the noble families have a much higher percentage of PC-stat-array children than commoners; that is how they became the noble families. Because both men and women are capable combatants, the society is almost certainly gender-egalitarian (if not, rebellion might be brewing). This moral development might give the citizens a morale boost (our enemies are oppresive patriarchic countries, we must free the women they oppress - this could even result in the women staying in the army longer than men, perahps leading to a slightly female-dominated society); this could be true whether or not the country is good (how many people actually believe themselves to be evil?) To keep reservists in shape, the country could hold seasonal athletic competitions, similar to the olympics, with an emphasis on mock-combat (padded weapons are -1 to hit and deal subdual damage). Like Rome, soldiers are likely given frontier land to farm upon joining the reserves. Depending on how poorly the wars are going / how arrogant the leaders are, the country could be paying those engineers/wizards at home to develop new siege engines/combat spells (it is almost certain that some of this is going on, but the degree could vary). [/QUOTE]
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