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An army of skeletons against a 9th level party - dumb?
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<blockquote data-quote="Hypersmurf" data-source="post: 924752" data-attributes="member: 1656"><p>I had a party accidentally end up with a nasty minor artifact consecrated (desecrated?) to Nerull. While it was out it the world, it animated any dead bodies within a small radius - <em>any</em> dead bodies - who set about, as skeletons and zombies, to attack the bearer (who couldn't get rid of it).</p><p></p><p>The constant distraction of skeletal mice and bugs was annoying, the occasional humanoid or bigger animal kept them alert, but no big deal to a 3rd-4th level party.</p><p></p><p>Fortunately, after discovering where the artifact had to be returned (long-abandoned temple in the swamp), they did a little research, and discovered that the most direct route would take them directly through what was, some hundreds of years earlier, a hotly-disputed border. Full of ancient battlefields. With thousands of dead bodies buried all over the place.</p><p></p><p>With that in mind, they took a slightly less-direct route, which meant they only fought a couple of small armies of skeletons, not a vast and endless horde <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> They worked out a tactic where the monk (the bearer) would run in circles, attracting the skeletons into a tight bunch, where the cleric could zap them all at once with a Turn attempt.</p><p></p><p>But then they got to the temple, and the skeletons there could <em>think for themselves</em>, and things got tougher...</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 924752, member: 1656"] I had a party accidentally end up with a nasty minor artifact consecrated (desecrated?) to Nerull. While it was out it the world, it animated any dead bodies within a small radius - [i]any[/i] dead bodies - who set about, as skeletons and zombies, to attack the bearer (who couldn't get rid of it). The constant distraction of skeletal mice and bugs was annoying, the occasional humanoid or bigger animal kept them alert, but no big deal to a 3rd-4th level party. Fortunately, after discovering where the artifact had to be returned (long-abandoned temple in the swamp), they did a little research, and discovered that the most direct route would take them directly through what was, some hundreds of years earlier, a hotly-disputed border. Full of ancient battlefields. With thousands of dead bodies buried all over the place. With that in mind, they took a slightly less-direct route, which meant they only fought a couple of small armies of skeletons, not a vast and endless horde :) They worked out a tactic where the monk (the bearer) would run in circles, attracting the skeletons into a tight bunch, where the cleric could zap them all at once with a Turn attempt. But then they got to the temple, and the skeletons there could [i]think for themselves[/i], and things got tougher... -Hyp. [/QUOTE]
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