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An assassin's motives.
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<blockquote data-quote="Iku Rex" data-source="post: 2898234" data-attributes="member: 752"><p>If you kill people to get better at killing that's fine? If a civilizations's currency is food, killing for currency is a-ok? Maybe assassination is a "neutral" act if you eat your victim afterwards? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>A soldier's job is to kill people and break their stuff. The idea that "most armies" are defending and "providing security" is naive to extreme, even more so in a medieval setting. (Funny how all that "defending" is necessary when everyone is busy protecting their homes...) Furthermore, the question is not if <em>armies</em> are inherently evil, but rather if accepting money for killing total strangers (which soldiers/mercenaries do) is Evil. </p><p> Normally, no, they wouldn't. It's not their job. Officers and kings handle that stuff. The average soldier is just there to kill the enemy. Once you start second-guessing the people in charge as to whether or not "the enemy" needs killing you're no longer a proper soldier. You're just a heavily armed guy in funny clothing. (And probably with a court martial to look forward to.)Moving the goalpost. The question was if accepting money to kill made you Evil. Now all of a sudden it's "killing ordinary sentient beings"? (Like, say, that conscripted farmboy in the BBEG's army of <em>doom</em>?) </p><p></p><p>Most adventurers will have killed non-evil sentient creatures, and pretty much every adventurer will have killed non-"always evil" creatures. (Like orcs.) For a significant number of those adventurers the main motivation for their actions will have been reward or loot.So killing for money is only OK if you give your victim a chance to spend their life in prison, or give up all their possessions, or get "properly" executed by the authorities, first? Try surrendering to the king's headsman.</p></blockquote><p></p>
[QUOTE="Iku Rex, post: 2898234, member: 752"] If you kill people to get better at killing that's fine? If a civilizations's currency is food, killing for currency is a-ok? Maybe assassination is a "neutral" act if you eat your victim afterwards? :confused: A soldier's job is to kill people and break their stuff. The idea that "most armies" are defending and "providing security" is naive to extreme, even more so in a medieval setting. (Funny how all that "defending" is necessary when everyone is busy protecting their homes...) Furthermore, the question is not if [I]armies[/I] are inherently evil, but rather if accepting money for killing total strangers (which soldiers/mercenaries do) is Evil. Normally, no, they wouldn't. It's not their job. Officers and kings handle that stuff. The average soldier is just there to kill the enemy. Once you start second-guessing the people in charge as to whether or not "the enemy" needs killing you're no longer a proper soldier. You're just a heavily armed guy in funny clothing. (And probably with a court martial to look forward to.)Moving the goalpost. The question was if accepting money to kill made you Evil. Now all of a sudden it's "killing ordinary sentient beings"? (Like, say, that conscripted farmboy in the BBEG's army of [I]doom[/I]?) Most adventurers will have killed non-evil sentient creatures, and pretty much every adventurer will have killed non-"always evil" creatures. (Like orcs.) For a significant number of those adventurers the main motivation for their actions will have been reward or loot.So killing for money is only OK if you give your victim a chance to spend their life in prison, or give up all their possessions, or get "properly" executed by the authorities, first? Try surrendering to the king's headsman. [/QUOTE]
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