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An assortment of monstrous abilities
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<blockquote data-quote="CRGreathouse" data-source="post: 1980144" data-attributes="member: 474"><p>Sorry it took me so long to respond; I saw your monster early on but was a little busy to comment at the time.</p><p></p><p>I don't particularly like armor piercing or heart seeking; they seem like very specific abilities, and I think they're liable to be forgotten in the heat of battle, or else distract the DM from other features of the monster. Perhaps one more generic ability can replace both -- with some kind of mnemonic name like Quick Killer or somesuch.</p><p></p><p>Again, in the name of standardization for helping DMs, I might make fire heal and light heal fast healing a la the mephit ability. (It appears to work the same way, so that shouldn't be too difficult.)</p><p></p><p>Run-By Attack is a nice ability for a monster, but it would make a very powerful feat for a PC. I'd be very careful about the requirements and wording. Is casting a spell while fleeing combat (moving x4) within the intent of the feat? It appears to be allowed by the text.</p><p></p><p>Pillar of Fire is the keystone ability of the monster and is very cool, so I'd leave it as is despite the wordiness.</p><p></p><p>**********</p><p></p><p>On the monster itself: I think its CR is around 17, assuming shadowsteel is very difficult/nearly impossible to find. It just doesn't have a very effective offense.</p><p></p><p>How did it get its Jump check to +400? 57 ranks, +7 Str, +36 speed... I'm getting 100, not 400.</p><p></p><p>Why and how does its Name Vulnerability give it +20 to Listen checks (vs. those who have or know the name)?</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 1980144, member: 474"] Sorry it took me so long to respond; I saw your monster early on but was a little busy to comment at the time. I don't particularly like armor piercing or heart seeking; they seem like very specific abilities, and I think they're liable to be forgotten in the heat of battle, or else distract the DM from other features of the monster. Perhaps one more generic ability can replace both -- with some kind of mnemonic name like Quick Killer or somesuch. Again, in the name of standardization for helping DMs, I might make fire heal and light heal fast healing a la the mephit ability. (It appears to work the same way, so that shouldn't be too difficult.) Run-By Attack is a nice ability for a monster, but it would make a very powerful feat for a PC. I'd be very careful about the requirements and wording. Is casting a spell while fleeing combat (moving x4) within the intent of the feat? It appears to be allowed by the text. Pillar of Fire is the keystone ability of the monster and is very cool, so I'd leave it as is despite the wordiness. ********** On the monster itself: I think its CR is around 17, assuming shadowsteel is very difficult/nearly impossible to find. It just doesn't have a very effective offense. How did it get its Jump check to +400? 57 ranks, +7 Str, +36 speed... I'm getting 100, not 400. Why and how does its Name Vulnerability give it +20 to Listen checks (vs. those who have or know the name)? [/QUOTE]
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