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General Tabletop Discussion
*Dungeons & Dragons
An Atlantean Empire who are it's people and what are their capabilities?
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<blockquote data-quote="Kobold Avenger" data-source="post: 9627017" data-attributes="member: 779"><p>One thing that ways in my mind is how both Marvel and DC have depicted Atlantis in regards to Aquaman or Namor. The Atlanteans have a strange combination of advanced almost spaceship like submarines and war machines pulled by giant seahorse to sea monsters. </p><p></p><p>I never felt that the Apparatus of Kwalish should be as rare as legendary as a magic item. The Atlanteans would have something like it but Gargantuan sized with rays of lightning or radiant damage.</p><p></p><p></p><p>I see there at least being:</p><p>A Sea Witch school, which specializes in weather and water control. Many of it's positions might be hereditary tied to dynasties and it's sisterhood.</p><p>The Bioshapers, which is essentially Ravnica's Simic Combine, and already has an aquatic theme.</p><p>The Summoners, which specialize in planar magic and teleportation. Especially with links to Elemental Water and Feywild and possibly Shadowfell and the Far Realm.</p><p></p><p></p><p>Going to the City of Glass might be an important it was called the "Sigil of the Elements" back in 2e, as it contains links to other undersea nations in other worlds as well as realms across the Elemental Plane of Water. Otherwise it's having to travel to the Citadel of Ten Thousand Pearls where Kalbari al-Durrat al Amwaj ibn Jari, the Great Padishah of the Marids, Mother of Foam, Maharani of the Oceans, etc. rules. The Marids are a faction in themselves among the Empire, highly revered as the noblest of water elementals but also outsiders as they've never truly been loyal to the Empire as the fickle creature that they are.</p><p></p><p>I think there'd be a council with a representative of each major species which would be the Sea Elves, Merfolk, Tritons, Water Genasi, Koalinths and Locathah, and a varied council of other species, and conflicting interests among those who are other things like Kraken, Dragons and Giants. The council of the major species might not be the actual rulers of the empire, but they are there to keep the "common people" of the empire happy and content.</p><p></p><p>The Sahuagin, Ixitxachitl and Kuo Toans are like the "barbarians" that Rome tried to deal with through conquest or diplomacy. Someone among them might be seeking to either get their own council representative, or become the Empire's rulers. I guess there's certainly a justification for the presence of the Sahuagin known as the Malenti there.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 9627017, member: 779"] One thing that ways in my mind is how both Marvel and DC have depicted Atlantis in regards to Aquaman or Namor. The Atlanteans have a strange combination of advanced almost spaceship like submarines and war machines pulled by giant seahorse to sea monsters. I never felt that the Apparatus of Kwalish should be as rare as legendary as a magic item. The Atlanteans would have something like it but Gargantuan sized with rays of lightning or radiant damage. I see there at least being: A Sea Witch school, which specializes in weather and water control. Many of it's positions might be hereditary tied to dynasties and it's sisterhood. The Bioshapers, which is essentially Ravnica's Simic Combine, and already has an aquatic theme. The Summoners, which specialize in planar magic and teleportation. Especially with links to Elemental Water and Feywild and possibly Shadowfell and the Far Realm. Going to the City of Glass might be an important it was called the "Sigil of the Elements" back in 2e, as it contains links to other undersea nations in other worlds as well as realms across the Elemental Plane of Water. Otherwise it's having to travel to the Citadel of Ten Thousand Pearls where Kalbari al-Durrat al Amwaj ibn Jari, the Great Padishah of the Marids, Mother of Foam, Maharani of the Oceans, etc. rules. The Marids are a faction in themselves among the Empire, highly revered as the noblest of water elementals but also outsiders as they've never truly been loyal to the Empire as the fickle creature that they are. I think there'd be a council with a representative of each major species which would be the Sea Elves, Merfolk, Tritons, Water Genasi, Koalinths and Locathah, and a varied council of other species, and conflicting interests among those who are other things like Kraken, Dragons and Giants. The council of the major species might not be the actual rulers of the empire, but they are there to keep the "common people" of the empire happy and content. The Sahuagin, Ixitxachitl and Kuo Toans are like the "barbarians" that Rome tried to deal with through conquest or diplomacy. Someone among them might be seeking to either get their own council representative, or become the Empire's rulers. I guess there's certainly a justification for the presence of the Sahuagin known as the Malenti there. [/QUOTE]
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An Atlantean Empire who are it's people and what are their capabilities?
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