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General Tabletop Discussion
*Dungeons & Dragons
An Atlas of the D&D Worlds?
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<blockquote data-quote="Stormonu" data-source="post: 6357315" data-attributes="member: 52734"><p>It would be tough, but doable. </p><p></p><p>Back at the tail end of 3E D&D, WotC put out the Dungeon Survival Guide that was, in essence, a spoiler for all the famous dungeons of prior D&D editions - something along the lines of this world guide, but done for famous dungeons instead of worlds. It was very poorly conceived and received; you can buy a copy for about $2.</p><p></p><p>If they do such a gazetteer, I think it should be done as a sort of coffee table book, somewhat along the lines of the 30 years of D&D, but more of a focus on presenting each in an "in-world" sort of way, instead of discussing how it came to be. Something has maybe, 5-10 pages on each world, with several maps apeice. Perhaps have it written as the remnant of a traveler's log - say, as someone from or ending up in Sigil and writing about his experiences plane-hopping from world to world. With the maps re-rendered in a consistent style.</p><p></p><p>In my mind, something that is designed as a keepsake or to whet the appetite for a full-blown campaign set would be something that would sell. Not something designed as a "player's guide" to or somesuch aimed directly at gamers, but something informal that would have a wider appeal. For example, I have - and love - the Atlases for the Forgotten Realms and Dragonlance world. The are done by and in the style of atlas that was done for the Hobbit/Lord of the Ring books. The FR atlas has many maps that follow the adventures of the novels, as does the Dragonlance Atlas. They're not designed for gamers, but they're still damn cool, and like me, I could see DM's picking them up for reference.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6357315, member: 52734"] It would be tough, but doable. Back at the tail end of 3E D&D, WotC put out the Dungeon Survival Guide that was, in essence, a spoiler for all the famous dungeons of prior D&D editions - something along the lines of this world guide, but done for famous dungeons instead of worlds. It was very poorly conceived and received; you can buy a copy for about $2. If they do such a gazetteer, I think it should be done as a sort of coffee table book, somewhat along the lines of the 30 years of D&D, but more of a focus on presenting each in an "in-world" sort of way, instead of discussing how it came to be. Something has maybe, 5-10 pages on each world, with several maps apeice. Perhaps have it written as the remnant of a traveler's log - say, as someone from or ending up in Sigil and writing about his experiences plane-hopping from world to world. With the maps re-rendered in a consistent style. In my mind, something that is designed as a keepsake or to whet the appetite for a full-blown campaign set would be something that would sell. Not something designed as a "player's guide" to or somesuch aimed directly at gamers, but something informal that would have a wider appeal. For example, I have - and love - the Atlases for the Forgotten Realms and Dragonlance world. The are done by and in the style of atlas that was done for the Hobbit/Lord of the Ring books. The FR atlas has many maps that follow the adventures of the novels, as does the Dragonlance Atlas. They're not designed for gamers, but they're still damn cool, and like me, I could see DM's picking them up for reference. [/QUOTE]
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An Atlas of the D&D Worlds?
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