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An E# tweak
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<blockquote data-quote="Water Bob" data-source="post: 5308626" data-attributes="member: 92305"><p>Although not overtly presented in the Conan RPG rules, the thought of tieing experience to time spent learning it is there in the game if you read between the lines (especially when the game mentions that most people in the game world will never meet a character higher than 12th level in their lives).</p><p> </p><p>This thread is the first I've heard of the "E#" concept, but I've been employing the idea in my campaign, <a href="http://www.enworld.org/forum/plots-places/281868-cimmerian-blood.html" target="_blank"> CIMMERIAN BLOOD, </a> for some time now.</p><p> </p><p>It's an all human campaign, so I don't have to deal with the differences in learning ability and lifespans between elves and dwarves and humans and other races. I assume (and the way I read the Conan RPG, it assumes, as well) that characters start their careers at around age 15 or so, and that, on average, they gain about 1000 XP per year.</p><p> </p><p>Conan XP is pretty simple. 1000 XP is what it takes got go from 1st level to 2nd level. 2000 XP is what it takes to go from 2nd level to 3rd level. 3000 XP is what it takes to go from 3rd level to 4th level, and so on.</p><p> </p><p>So, it is assumed that, on average, a character earns about 1000 XP per year. If he starts his career at age 15, then he will be 2nd level at age 16. It will take him 3 years (1 year at 1st level and 2 years at 2nd level) to get to 3rd level. He'll be about 25 years old when he reaches 5th level, after 10 years of work in his career.</p><p> </p><p>Of course, there are myriad reaons why one character will advance faster than another. Maybe one is smarter than the other. Maybe one has more opportunity than the other. Certainly a soldier on the Pict border of Aquilonia will advance faster than a garrison soldier at home, snug as a bug, in the captial of Tarrantia where the worst thing the soldier needs to fight is the drunken adventurer at the local pub.</p><p> </p><p>Therefore, individuals (especially the player characters) can advance at faster (or slower) rates, but, as a whole, on average, most people advance by 1000 XP per year.</p><p> </p><p>Here's a note I sent to my players in my campaign explaining this concept.</p><p> </p><p> </p><p> </p><p> </p><p><strong><span style="color: #0000ff">-- Typical Ages and Character Level --</span></strong> </p><p></p><p></p><p></p><p></p><p>Most people in this campaign range in character level from 1-10. Characters that are level 11+ are true heroes, in deed, known and recognized in many directions. Hyborian kings, arch-mages and great sorcerers, and clan heroes are the types of characters that can be statted at level 11+. </p><p></p><p>Otherwise, most of the population in this game can be judged by the chart below. But, beware, it is only a rule-of-thumb. It's a rule that is made to be broken. </p><p></p><p>For example, Finn, elder of Seven Stones Ridge, is 57 years old and 7th level. The chief of the Ice Leopards, though, is about ten years younger than Finn yet he is a level higher. </p><p></p><p></p><p></p><p><span style="color: red">Level 1 - typical age is 15-16 </span></p><p></p><p><span style="color: red">Level 2 - typical age is 16-18. </span></p><p></p><p><span style="color: red">Level 3 - typical age is 18-21 </span></p><p></p><p><span style="color: red">Level 4 - typical age is 21-25 </span></p><p></p><p><span style="color: red">Level 5 - typical age is 25-30 </span></p><p></p><p><span style="color: red">Level 6 - typical age is 30-36 </span></p><p></p><p><span style="color: red">Level 7 - typical age is 36-43 </span></p><p></p><p><span style="color: red">Level 8 - typical age is 43-51 </span></p><p></p><p><span style="color: red">Level 9 - typical age is 51-60 </span></p><p></p><p><span style="color: red">Level 10 - typical age is 60-70</span></p></blockquote><p></p>
[QUOTE="Water Bob, post: 5308626, member: 92305"] Although not overtly presented in the Conan RPG rules, the thought of tieing experience to time spent learning it is there in the game if you read between the lines (especially when the game mentions that most people in the game world will never meet a character higher than 12th level in their lives). This thread is the first I've heard of the "E#" concept, but I've been employing the idea in my campaign, [URL=http://www.enworld.org/forum/plots-places/281868-cimmerian-blood.html] CIMMERIAN BLOOD, [/URL] for some time now. It's an all human campaign, so I don't have to deal with the differences in learning ability and lifespans between elves and dwarves and humans and other races. I assume (and the way I read the Conan RPG, it assumes, as well) that characters start their careers at around age 15 or so, and that, on average, they gain about 1000 XP per year. Conan XP is pretty simple. 1000 XP is what it takes got go from 1st level to 2nd level. 2000 XP is what it takes to go from 2nd level to 3rd level. 3000 XP is what it takes to go from 3rd level to 4th level, and so on. So, it is assumed that, on average, a character earns about 1000 XP per year. If he starts his career at age 15, then he will be 2nd level at age 16. It will take him 3 years (1 year at 1st level and 2 years at 2nd level) to get to 3rd level. He'll be about 25 years old when he reaches 5th level, after 10 years of work in his career. Of course, there are myriad reaons why one character will advance faster than another. Maybe one is smarter than the other. Maybe one has more opportunity than the other. Certainly a soldier on the Pict border of Aquilonia will advance faster than a garrison soldier at home, snug as a bug, in the captial of Tarrantia where the worst thing the soldier needs to fight is the drunken adventurer at the local pub. Therefore, individuals (especially the player characters) can advance at faster (or slower) rates, but, as a whole, on average, most people advance by 1000 XP per year. Here's a note I sent to my players in my campaign explaining this concept. [B][COLOR=#0000ff]-- Typical Ages and Character Level --[/COLOR][/B] Most people in this campaign range in character level from 1-10. Characters that are level 11+ are true heroes, in deed, known and recognized in many directions. Hyborian kings, arch-mages and great sorcerers, and clan heroes are the types of characters that can be statted at level 11+. Otherwise, most of the population in this game can be judged by the chart below. But, beware, it is only a rule-of-thumb. It's a rule that is made to be broken. For example, Finn, elder of Seven Stones Ridge, is 57 years old and 7th level. The chief of the Ice Leopards, though, is about ten years younger than Finn yet he is a level higher. [COLOR=red]Level 1 - typical age is 15-16 [/COLOR] [COLOR=red]Level 2 - typical age is 16-18. [/COLOR] [COLOR=red]Level 3 - typical age is 18-21 [/COLOR] [COLOR=red]Level 4 - typical age is 21-25 [/COLOR] [COLOR=red]Level 5 - typical age is 25-30 [/COLOR] [COLOR=red]Level 6 - typical age is 30-36 [/COLOR] [COLOR=red]Level 7 - typical age is 36-43 [/COLOR] [COLOR=red]Level 8 - typical age is 43-51 [/COLOR] [COLOR=red]Level 9 - typical age is 51-60 [/COLOR] [COLOR=red]Level 10 - typical age is 60-70[/COLOR] [/QUOTE]
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