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An Easy Way to Diversify the Warlock
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<blockquote data-quote="Chaosmancer" data-source="post: 7937565" data-attributes="member: 6801228"><p>Just skimming because there is a lot there to look at.</p><p></p><p></p><p></p><p>Bloody Toll reads as very powerful. 5th level dealing 2d12+2d6 is very signifigant, especially since Toll of the Dead is a very powerful cantrip already. </p><p></p><p>A full invocation to switch damage types isn't going to get taken I don't think. Maybe combine the radiant bonfire with the potential for blinding?</p><p></p><p>I'm not a fan of the bonfire maybe doing small damage in a burst, especially for a full invocation. </p><p></p><p>Deafened isn't a very impactful condition, and thunderclap is a mid-tier cantrip anyways. Maybe add a pushback instead? Edit: Seems you did, I'd combine them.</p><p></p><p>Envenomed fangs is cool on one part, but it takes your action and bonus action to make an attack that might miss and only deal 1d4+mod extra damage. Not a fan of that. Maybe do it as a touch attack instead of a bite (it has short range anyways) and keep it to a single action?</p><p></p><p></p><p>I think also, it might be an idea to look into a way to combine melee attacks and cantrips with Blade Pact. One thing I've noticed is that many Blade Pact Warlocks have abilities that are better with ranged cantrips than they are with the weapon itself. Something to mitigate that is good. I made one a while back for spells, but it was a high level ability.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7937565, member: 6801228"] Just skimming because there is a lot there to look at. Bloody Toll reads as very powerful. 5th level dealing 2d12+2d6 is very signifigant, especially since Toll of the Dead is a very powerful cantrip already. A full invocation to switch damage types isn't going to get taken I don't think. Maybe combine the radiant bonfire with the potential for blinding? I'm not a fan of the bonfire maybe doing small damage in a burst, especially for a full invocation. Deafened isn't a very impactful condition, and thunderclap is a mid-tier cantrip anyways. Maybe add a pushback instead? Edit: Seems you did, I'd combine them. Envenomed fangs is cool on one part, but it takes your action and bonus action to make an attack that might miss and only deal 1d4+mod extra damage. Not a fan of that. Maybe do it as a touch attack instead of a bite (it has short range anyways) and keep it to a single action? I think also, it might be an idea to look into a way to combine melee attacks and cantrips with Blade Pact. One thing I've noticed is that many Blade Pact Warlocks have abilities that are better with ranged cantrips than they are with the weapon itself. Something to mitigate that is good. I made one a while back for spells, but it was a high level ability. [/QUOTE]
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An Easy Way to Diversify the Warlock
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