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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
An eldritch whip + added damage clarification
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<blockquote data-quote="VenerableBede" data-source="post: 8825101" data-attributes="member: 7032917"><p>IMO, a very strict reading would be that only Eldritch Whip (+ Agonizing Blast) would add to the Temp HP and buildup of damage. (There’s also an invocation that gives you bonus Temp HP that would add to the damage.)</p><p>That said, as Narrator I would allow all extra damage to be added. I crunched the numbers and am of the opinion it is balanced. Eldritch Whip has the potential to do amazing damage, but only if you manage to hit with a whip at least once each turn and only after a few turns have passed. If I remember correctly, it takes 3 or 4 turns for the damage to catch up with Eldritch Spear/Disturbance, and that’s assuming a 60% chance to hit. After that you pull ahead quite nicely. But that requires combat to run that long in the first place, and for you to be able to hit an enemy every turn.</p></blockquote><p></p>
[QUOTE="VenerableBede, post: 8825101, member: 7032917"] IMO, a very strict reading would be that only Eldritch Whip (+ Agonizing Blast) would add to the Temp HP and buildup of damage. (There’s also an invocation that gives you bonus Temp HP that would add to the damage.) That said, as Narrator I would allow all extra damage to be added. I crunched the numbers and am of the opinion it is balanced. Eldritch Whip has the potential to do amazing damage, but only if you manage to hit with a whip at least once each turn and only after a few turns have passed. If I remember correctly, it takes 3 or 4 turns for the damage to catch up with Eldritch Spear/Disturbance, and that’s assuming a 60% chance to hit. After that you pull ahead quite nicely. But that requires combat to run that long in the first place, and for you to be able to hit an enemy every turn. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
An eldritch whip + added damage clarification
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