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General Tabletop Discussion
*Pathfinder & Starfinder
An Elegant Fighter Fix
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<blockquote data-quote="sirwmholder" data-source="post: 3344324" data-attributes="member: 41558"><p>If you want to get people to stick with the fighter make a few feats that get better the more fighter levels you take.</p><p></p><p>Most people dipping into Fighter do it for either 1 level or they hang around until level 4. Greater Weapon Focus and Great Weapon Specialization are not attractive enough Fighter only options... one solution either bump up those abilities the other add more abilities.</p><p></p><p>If you are going to add abilities I would suggest they be something along the lines of...</p><p></p><p>Combat Prowess ~ Once per day you may add your Fighter Level to damage.*Damage must be dealt using weapon you are Specialized in.</p><p></p><p>Luck of the Draw ~ Once per day you may add your Fighter Level to your Initiative.*Must have Quick Draw to use this ability.</p><p></p><p>Heroes Resolve ~ Once per day you may add your Fighter Level to a failed Will Save and try again the following round.*Must have Iron Will to use this ability.</p><p></p><p>By adding your Fighter Level you discourage dipping and have something special for those who stick with the Fighter Class. It is a bit more powerful than adding +1 so limit it's uses to once per day and it can be bought multiple times.</p><p></p><p>Thank you for your time,</p><p>William Holder</p><p></p><p>EDIT: If using this I probably would change Weapon Specialization to be add +1 to damage every two Fighter levels with choosen weapon. I would also make a similiar change to Greater Weapon Specialization.</p></blockquote><p></p>
[QUOTE="sirwmholder, post: 3344324, member: 41558"] If you want to get people to stick with the fighter make a few feats that get better the more fighter levels you take. Most people dipping into Fighter do it for either 1 level or they hang around until level 4. Greater Weapon Focus and Great Weapon Specialization are not attractive enough Fighter only options... one solution either bump up those abilities the other add more abilities. If you are going to add abilities I would suggest they be something along the lines of... Combat Prowess ~ Once per day you may add your Fighter Level to damage.*Damage must be dealt using weapon you are Specialized in. Luck of the Draw ~ Once per day you may add your Fighter Level to your Initiative.*Must have Quick Draw to use this ability. Heroes Resolve ~ Once per day you may add your Fighter Level to a failed Will Save and try again the following round.*Must have Iron Will to use this ability. By adding your Fighter Level you discourage dipping and have something special for those who stick with the Fighter Class. It is a bit more powerful than adding +1 so limit it's uses to once per day and it can be bought multiple times. Thank you for your time, William Holder EDIT: If using this I probably would change Weapon Specialization to be add +1 to damage every two Fighter levels with choosen weapon. I would also make a similiar change to Greater Weapon Specialization. [/QUOTE]
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An Elegant Fighter Fix
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