Hi, I'm taking a crack at making a variant druid - namely one focused on the elements.
These are the druid class features I want to preserve:
d8 HD
2 good saving throws
Full Spellcasting (possibly with Domain acquisition)
Wild Shape (more limited, the main reason is to eventually get Elemental wildshaping abilities)
Venom Immunity
Timeless Body
These are things I want to remove:
Animal Companion
Druid Prohibition on Metal
Diplomacy and Handle Animal as Class Skills
Wild Empathy
Woodland Stride
Resist Nature's Lure
Wild Shape (Plant)
A thousand faces
And these are things I want to add:
Choice of Wis or Int as Spellcasting attribute (maybe)
Knowledge (Arcane) and Knowledge (Planes) as Class Skills
Choice of 1 Elemental Domain at 1st level (see Below)
New Feat available only to Elementalists, Additional Elemental Domain (min 5th level Elementalist)
Lower-level elemental wildshape or the ability to take on elemental features
New Domains for Elementalists (might want to call them Spheres, though except for the changes they function exactly as Domains - granted power, 1 extra spell per day that must be from the domain list). Spells with an asterisk (*) after them are already available to druids.
Air Domain
Granted Power:
Spells
1 Feather Fall
2 Gust of Wind (*)
3 Gaseous Form
4
5
6 Chain Lightning
7
8
9
Earth Domain
Granted Power:
Spells
1 Magic Stone (*)
2 Soften Earth and Stone (*)
3 Stone Shape (*)
4 Spike Stones (*)
5 Wall of Stone (*)
6 Stoneskin
7 Earthquake (*)
8 Iron Body (*)
9
Fire Domain
Granted Power:
Spells
1 Burning Hands
2 Flaming Sphere (*)
3
4 Flame Strike (*)
5 Fire Shield
6
7 Fire Storm
8 Incendiary Cloud
9
Water Domain
Granted Power:
Spells
1 Obscuring Mist (*)
2 Fog Cloud (*)
3 Water Breathing (*)
4
5 Ice Storm (*)
6 Cone of Cold
7 Acid Fog
8 Horrid Wilting
9
Things I'm willing to consider changing:
BAB
Starting Proficiencies
Spontaneous Casting - Summon Nature's Ally
Things I need help with:
Unique non-symmetrical granted powers that are relevant at early and later lavels
Balancing Domain Lists
9th level spells that are flavorful
Feedback
These are the druid class features I want to preserve:
d8 HD
2 good saving throws
Full Spellcasting (possibly with Domain acquisition)
Wild Shape (more limited, the main reason is to eventually get Elemental wildshaping abilities)
Venom Immunity
Timeless Body
These are things I want to remove:
Animal Companion
Druid Prohibition on Metal
Diplomacy and Handle Animal as Class Skills
Wild Empathy
Woodland Stride
Resist Nature's Lure
Wild Shape (Plant)
A thousand faces
And these are things I want to add:
Choice of Wis or Int as Spellcasting attribute (maybe)
Knowledge (Arcane) and Knowledge (Planes) as Class Skills
Choice of 1 Elemental Domain at 1st level (see Below)
New Feat available only to Elementalists, Additional Elemental Domain (min 5th level Elementalist)
Lower-level elemental wildshape or the ability to take on elemental features
New Domains for Elementalists (might want to call them Spheres, though except for the changes they function exactly as Domains - granted power, 1 extra spell per day that must be from the domain list). Spells with an asterisk (*) after them are already available to druids.
Air Domain
Granted Power:
Spells
1 Feather Fall
2 Gust of Wind (*)
3 Gaseous Form
4
5
6 Chain Lightning
7
8
9
Earth Domain
Granted Power:
Spells
1 Magic Stone (*)
2 Soften Earth and Stone (*)
3 Stone Shape (*)
4 Spike Stones (*)
5 Wall of Stone (*)
6 Stoneskin
7 Earthquake (*)
8 Iron Body (*)
9
Fire Domain
Granted Power:
Spells
1 Burning Hands
2 Flaming Sphere (*)
3
4 Flame Strike (*)
5 Fire Shield
6
7 Fire Storm
8 Incendiary Cloud
9
Water Domain
Granted Power:
Spells
1 Obscuring Mist (*)
2 Fog Cloud (*)
3 Water Breathing (*)
4
5 Ice Storm (*)
6 Cone of Cold
7 Acid Fog
8 Horrid Wilting
9
Things I'm willing to consider changing:
BAB
Starting Proficiencies
Spontaneous Casting - Summon Nature's Ally
Things I need help with:
Unique non-symmetrical granted powers that are relevant at early and later lavels
Balancing Domain Lists
9th level spells that are flavorful
Feedback
