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General Tabletop Discussion
*Pathfinder & Starfinder
An end to scry-buff-teleport?
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<blockquote data-quote="Stalker0" data-source="post: 3874154" data-attributes="member: 5889"><p>For teleport, just make it 10+ min or an hour to cast. Done. It still lets high level adventurers cut out the wilderness trek if they want, but its nowhere near as efficient as now.</p><p></p><p>For scry, do what Arcana Evolved did. In AE, scry works like normal, except there are natural things that increase the scry DC. Being next to a large amount of iron, a large heat source, even a high disguise check can increase the scrying difficulty. And lastly, every failed attempt increases the DC (until you succeed). So if you fail to scry on someone a few times, that's it, your just not going to see him.</p><p></p><p>I really like that method.</p><p></p><p>And as for buffs, 4e's encounter model may have already taken care of much of that. If powers are more encounter based now, then there are probably fewer long term buffs, so you can't increase your power to the hilt right before a teleport.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 3874154, member: 5889"] For teleport, just make it 10+ min or an hour to cast. Done. It still lets high level adventurers cut out the wilderness trek if they want, but its nowhere near as efficient as now. For scry, do what Arcana Evolved did. In AE, scry works like normal, except there are natural things that increase the scry DC. Being next to a large amount of iron, a large heat source, even a high disguise check can increase the scrying difficulty. And lastly, every failed attempt increases the DC (until you succeed). So if you fail to scry on someone a few times, that's it, your just not going to see him. I really like that method. And as for buffs, 4e's encounter model may have already taken care of much of that. If powers are more encounter based now, then there are probably fewer long term buffs, so you can't increase your power to the hilt right before a teleport. [/QUOTE]
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An end to scry-buff-teleport?
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