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General Tabletop Discussion
*Pathfinder & Starfinder
An end to scry-buff-teleport?
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<blockquote data-quote="Treebore" data-source="post: 3876985" data-attributes="member: 10177"><p>Your right, it isn't easy to counter scry/buff/teleport.</p><p></p><p>However, getting rid fo them is just the whimpy way out, and takes away big "cool" factors for the players.</p><p></p><p>So the solution I would support is to come up with magical and non magical ways to make them easier to handle.</p><p></p><p>So a lot fo the ideas put forth in this thread should be expounded upon and put to use.</p><p></p><p>Lets, see:</p><p></p><p>Gorgons blood in the mortar of the building blocks scrying.</p><p></p><p>Salt lines across doorways/along walls stop certain creatures, like ghosts.</p><p></p><p>Lead, blocks scrying and/or teleport</p><p></p><p>That "hoop" idea that reroutes teleports ending nearby to end within the hoop.</p><p></p><p>Lower level teleports require fixed departure and arrival points, IE circles.</p><p></p><p>Higher level teleports can be free of fixed destinations, but makes you nauseous for 2d4 rounds.</p><p></p><p>What other ideas or spells?</p><p></p><p>Lets make this thread useful.</p></blockquote><p></p>
[QUOTE="Treebore, post: 3876985, member: 10177"] Your right, it isn't easy to counter scry/buff/teleport. However, getting rid fo them is just the whimpy way out, and takes away big "cool" factors for the players. So the solution I would support is to come up with magical and non magical ways to make them easier to handle. So a lot fo the ideas put forth in this thread should be expounded upon and put to use. Lets, see: Gorgons blood in the mortar of the building blocks scrying. Salt lines across doorways/along walls stop certain creatures, like ghosts. Lead, blocks scrying and/or teleport That "hoop" idea that reroutes teleports ending nearby to end within the hoop. Lower level teleports require fixed departure and arrival points, IE circles. Higher level teleports can be free of fixed destinations, but makes you nauseous for 2d4 rounds. What other ideas or spells? Lets make this thread useful. [/QUOTE]
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An end to scry-buff-teleport?
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