Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
An end to scry-buff-teleport?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 3877655" data-attributes="member: 22779"><p>Lots of things don't show up all the time but are problematic when they do. </p><p></p><p>How often did you see aerial combat in your games? I almost never did. Yet, I can look at D&D's aerial combat rules and see pretty clearly that there has to be a better way to do it.</p><p></p><p>How often did you have ship to ship combat in your games? I had quite a bit but, that's because I ran a naval based campaign - something of an outlier to start with. Didn't take long to realize that the Arms and Equipment Guide rules for vehicle combat are worth a pot of piss when dealing with ships.</p><p></p><p>Heck, there's all sorts of things that I haven't personally seen in my games. Does that mean that everything that doesn't crop up should never be changed? Couldn't it possibly be that changing elements might make them more likely to be used? If we had decent ship to ship combat rules, or rules for small scale battlefields (say up to 50 combatants), we would likely see them in the game.</p><p></p><p>"It's not a problem since it doesn't come up" is not a reason not to fix something that should be fixed.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3877655, member: 22779"] Lots of things don't show up all the time but are problematic when they do. How often did you see aerial combat in your games? I almost never did. Yet, I can look at D&D's aerial combat rules and see pretty clearly that there has to be a better way to do it. How often did you have ship to ship combat in your games? I had quite a bit but, that's because I ran a naval based campaign - something of an outlier to start with. Didn't take long to realize that the Arms and Equipment Guide rules for vehicle combat are worth a pot of piss when dealing with ships. Heck, there's all sorts of things that I haven't personally seen in my games. Does that mean that everything that doesn't crop up should never be changed? Couldn't it possibly be that changing elements might make them more likely to be used? If we had decent ship to ship combat rules, or rules for small scale battlefields (say up to 50 combatants), we would likely see them in the game. "It's not a problem since it doesn't come up" is not a reason not to fix something that should be fixed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
An end to scry-buff-teleport?
Top