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General Tabletop Discussion
*Pathfinder & Starfinder
An end to scry-buff-teleport?
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<blockquote data-quote="Ahglock" data-source="post: 3879851" data-attributes="member: 56725"><p>My PCs do defend against it. Non detection items are crafted fairly early, and a permanent false vision item is fairly common with the powerful and wealthy in my world, and in this case the PCs. </p><p></p><p>I can see in some campaign the PCs not defending against it purely because there isn't a large overarching campaign its just a series of unrelated adventures. So there isn't any pissed off bad guys, they are all dead. Mr. Big isn't bemoaning how you disrupted his plans because by the time he'd be doing that he is alraedy dead and the adventure is over. </p><p></p><p>I haven't had much problem with SBT but I kept a lot of the 2e spells that dealt with it. SBT ends up being another way of saying yes I'll leap right into your trap. </p><p></p><p>In a new edition assuming these spells are in the defenses should be in as well. When it comes to spells as defenses the defense should be lower or the same level than the spell it defends against. The higher level spells can be defenses with nasty twists. Also have mundane methods of dealing with scrying and teleport.</p></blockquote><p></p>
[QUOTE="Ahglock, post: 3879851, member: 56725"] My PCs do defend against it. Non detection items are crafted fairly early, and a permanent false vision item is fairly common with the powerful and wealthy in my world, and in this case the PCs. I can see in some campaign the PCs not defending against it purely because there isn't a large overarching campaign its just a series of unrelated adventures. So there isn't any pissed off bad guys, they are all dead. Mr. Big isn't bemoaning how you disrupted his plans because by the time he'd be doing that he is alraedy dead and the adventure is over. I haven't had much problem with SBT but I kept a lot of the 2e spells that dealt with it. SBT ends up being another way of saying yes I'll leap right into your trap. In a new edition assuming these spells are in the defenses should be in as well. When it comes to spells as defenses the defense should be lower or the same level than the spell it defends against. The higher level spells can be defenses with nasty twists. Also have mundane methods of dealing with scrying and teleport. [/QUOTE]
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An end to scry-buff-teleport?
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