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An end to scry-buff-teleport?
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<blockquote data-quote="shilsen" data-source="post: 3882413" data-attributes="member: 198"><p>Maybe I'm a cynic, but I generally find that common sense is neither common, very often not sensible, and usually translates to mean 'what I believe' more than anything objective. And I think that what is reasonable and common sense in the game world very often differs drastically from that in our world. For example, it's common sense that someone with no magical aid would be unable to fire five arrows in six seconds and hit a target a quarter of a mile away, but a high enough level character in the D&D world can do that. High level characters in D&D are akin to the most powerful of mythic heroes and to superheroes, and they can and do break the laws of our normal reality on a daily basis.</p></blockquote><p></p>
[QUOTE="shilsen, post: 3882413, member: 198"] Maybe I'm a cynic, but I generally find that common sense is neither common, very often not sensible, and usually translates to mean 'what I believe' more than anything objective. And I think that what is reasonable and common sense in the game world very often differs drastically from that in our world. For example, it's common sense that someone with no magical aid would be unable to fire five arrows in six seconds and hit a target a quarter of a mile away, but a high enough level character in the D&D world can do that. High level characters in D&D are akin to the most powerful of mythic heroes and to superheroes, and they can and do break the laws of our normal reality on a daily basis. [/QUOTE]
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An end to scry-buff-teleport?
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