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General Tabletop Discussion
*Pathfinder & Starfinder
An end to scry-buff-teleport?
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<blockquote data-quote="VirgilCaine" data-source="post: 3883014" data-attributes="member: 17083"><p>What everyone seems to leave out of this whole conversation is how <em>easy</em> it is to foil Scrying and to foil Teleport.</p><p></p><p>Scrying: Wear a disguise or a mask or a full-face helmet. Don't announce your name or title and don't use any identifying markings or insignia. Or you could use magic (Disguise/Alter Self, Wildshape, Invisibility, etc. etc.) </p><p></p><p>Have minions refer to the organization by name and never reference the leader or individual members name's--excellent for LE groups.</p><p></p><p>You could come up with all kinds of ways like this to avoid giving away information.</p><p></p><p>Also theres the time wasted (1 hour casting time+ 24 hours of no scrying on that subject) when the target saves against the spell. </p><p></p><p>Teleport: BBEGs (and Good Guys) should inhabit ancient temples/castles/fortresses that have been remodeled and fought over a dozen times because they've got Forbiddance spells in place, or places near volcanoes, paint pots, geysers, or Permanenced Control Weather spells or other large scale Permanenced effects or Hallowed/Unhallowed areas...any number of things...all of these things make teleportation more hazardous and don't do anything to trigger Teleport Without Error's clauses. </p><p></p><p>Not to mention the difficulty of establishing both location AND layout of a place using only a 10' radius of sight. </p><p></p><p>More active measures including having bodyguards with you at all times, including while sleeping. Have your minions sleep in barracks-style sleeping arrangements. </p><p></p><p>These sorts of steps make S-B-T much more of a time-waster and a crapshoot and something to only be attempted under the most dire of circumstances.</p></blockquote><p></p>
[QUOTE="VirgilCaine, post: 3883014, member: 17083"] What everyone seems to leave out of this whole conversation is how [i]easy[/i] it is to foil Scrying and to foil Teleport. Scrying: Wear a disguise or a mask or a full-face helmet. Don't announce your name or title and don't use any identifying markings or insignia. Or you could use magic (Disguise/Alter Self, Wildshape, Invisibility, etc. etc.) Have minions refer to the organization by name and never reference the leader or individual members name's--excellent for LE groups. You could come up with all kinds of ways like this to avoid giving away information. Also theres the time wasted (1 hour casting time+ 24 hours of no scrying on that subject) when the target saves against the spell. Teleport: BBEGs (and Good Guys) should inhabit ancient temples/castles/fortresses that have been remodeled and fought over a dozen times because they've got Forbiddance spells in place, or places near volcanoes, paint pots, geysers, or Permanenced Control Weather spells or other large scale Permanenced effects or Hallowed/Unhallowed areas...any number of things...all of these things make teleportation more hazardous and don't do anything to trigger Teleport Without Error's clauses. Not to mention the difficulty of establishing both location AND layout of a place using only a 10' radius of sight. More active measures including having bodyguards with you at all times, including while sleeping. Have your minions sleep in barracks-style sleeping arrangements. These sorts of steps make S-B-T much more of a time-waster and a crapshoot and something to only be attempted under the most dire of circumstances. [/QUOTE]
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An end to scry-buff-teleport?
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