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An End to the Classes System?
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<blockquote data-quote="SiderisAnon" data-source="post: 3299080" data-attributes="member: 44949"><p>"Buy the Numbers" gives you point costs for all of the feats in the SRD. (Though I don't remember what version of the SRD and I don't have my copy handy.) From those examples, the DM would have to come up with a point value for any feats from splatbooks or third party material. Figuring out how much you'd have to pay for special abilities from splatbook classes would work basically the same, though the basic formulas for those is based on how much experience it would take to get such an ability.</p><p></p><p></p><p></p><p></p><p>Theoretically, you could combine the two, since "Buy the Numbers" uses experience. However, I don't know how well this would balance. There are some things that cost more the more you already have, and those formulas would be thrown off by all the stuff you're getting in your normal class levels. I'd say it's possible, but it would require some work from the DM to balance everything out and make it work.</p><p></p><p></p><p>I really liked the idea of "Buy the Numbers". Unfortunately, my players did not, so I never got to playtest it. I cannot say for certain how balanced the overall system is. On read-through, it struck me as decently balanced.</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 3299080, member: 44949"] "Buy the Numbers" gives you point costs for all of the feats in the SRD. (Though I don't remember what version of the SRD and I don't have my copy handy.) From those examples, the DM would have to come up with a point value for any feats from splatbooks or third party material. Figuring out how much you'd have to pay for special abilities from splatbook classes would work basically the same, though the basic formulas for those is based on how much experience it would take to get such an ability. Theoretically, you could combine the two, since "Buy the Numbers" uses experience. However, I don't know how well this would balance. There are some things that cost more the more you already have, and those formulas would be thrown off by all the stuff you're getting in your normal class levels. I'd say it's possible, but it would require some work from the DM to balance everything out and make it work. I really liked the idea of "Buy the Numbers". Unfortunately, my players did not, so I never got to playtest it. I cannot say for certain how balanced the overall system is. On read-through, it struck me as decently balanced. [/QUOTE]
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