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<blockquote data-quote="BoldItalic" data-source="post: 6905813" data-attributes="member: 6777052"><p><strong>Inheritance or Trick?</strong></p><p></p><p>A speck appears in the sky, which rapidly grows into to flying carpet ridden by a genie. He lands and greets one of the PCs by name (roll randomly to pick one of the PCs). "My Prince(ss), I bring grave news. Your father is on his deathbed and wishes to see you one last time. Come, we must lose no time!" The genie will then try to persuade the chosen PC to ride away with him on the magic carpet, thus splitting the party.</p><p></p><p><u>Attacking the Genie</u> The genie has 1hp. If attacked he will not resist and will die at the first hit, whereupon both he and the carpet will vanish, ending the encounter. Ask the chosen player to narrate a wildly implausible explanation for why he or she had been personally sought out - the wilder and more implausible the better - and award Inspiration if appropriate.</p><p></p><p><u>Stealing the Carpet</u> If an attempt is made to steal the carpet while the genie is alive, it will turn out to be have been an ordinary carpet. The genie himself does the flying and the carpet is just for show. Continue the encounter.</p><p></p><p><u>PC Refuses</u> The genie will look first sad, then haughty and say "Your father the Caliph bids me say that <insert name here> is no true son/daughter. The throne shall go instead to Prince Abanazar the Wicked. You are forever banished from the Caliphate of Asfaras." The genie will then fly away on the carpet. Ask the chosen player to invent a wildly exaggerated description of a wicked prince called Abanazar - the wilder and more exaggerated the better - and award Inspiration if appropriate.</p><p></p><p><u>PC Agrees</u> The chosen PC will be out of the game until the next long or short rest, when he can rejoin the party and tell the tale of his adventures. Ask the player to spend the interim preparing a fanciful account of how the PC was whisked away and became Caliph of Asfaras but was betrayed by Abanazar and fled incognito - the royal armies having switched sides - returning amongst great trials and tribulations to find true friends once more. If appropriate, let the player choose a level-appropriate magic item and weave that into his story. When the player rejoins the party and narrates the story, award Inspiration if appropriate.</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 6905813, member: 6777052"] [B]Inheritance or Trick?[/B] A speck appears in the sky, which rapidly grows into to flying carpet ridden by a genie. He lands and greets one of the PCs by name (roll randomly to pick one of the PCs). "My Prince(ss), I bring grave news. Your father is on his deathbed and wishes to see you one last time. Come, we must lose no time!" The genie will then try to persuade the chosen PC to ride away with him on the magic carpet, thus splitting the party. [U]Attacking the Genie[/U] The genie has 1hp. If attacked he will not resist and will die at the first hit, whereupon both he and the carpet will vanish, ending the encounter. Ask the chosen player to narrate a wildly implausible explanation for why he or she had been personally sought out - the wilder and more implausible the better - and award Inspiration if appropriate. [U]Stealing the Carpet[/U] If an attempt is made to steal the carpet while the genie is alive, it will turn out to be have been an ordinary carpet. The genie himself does the flying and the carpet is just for show. Continue the encounter. [U]PC Refuses[/U] The genie will look first sad, then haughty and say "Your father the Caliph bids me say that <insert name here> is no true son/daughter. The throne shall go instead to Prince Abanazar the Wicked. You are forever banished from the Caliphate of Asfaras." The genie will then fly away on the carpet. Ask the chosen player to invent a wildly exaggerated description of a wicked prince called Abanazar - the wilder and more exaggerated the better - and award Inspiration if appropriate. [U]PC Agrees[/U] The chosen PC will be out of the game until the next long or short rest, when he can rejoin the party and tell the tale of his adventures. Ask the player to spend the interim preparing a fanciful account of how the PC was whisked away and became Caliph of Asfaras but was betrayed by Abanazar and fled incognito - the royal armies having switched sides - returning amongst great trials and tribulations to find true friends once more. If appropriate, let the player choose a level-appropriate magic item and weave that into his story. When the player rejoins the party and narrates the story, award Inspiration if appropriate. [/QUOTE]
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