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An Epic Game in Progress (my players avoid) New Request: 03/31/04
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<blockquote data-quote="Pyske" data-source="post: 1309603" data-attributes="member: 3567"><p>More thoughts:</p><p></p><p>+ Why the primals?</p><p></p><p>Because sending them to the Far Realm could reinforce the failing reality of the realm. They are so "primal" that their presence would help keep things from diverging further into multi-dimensional, non-euclidian, Lovecraftian space. Basically, they are to serve as examples of what a 3-D being should be, so that Fraz can use them in the repair of the Far Realm. They are so powerful and primal that they would not be massively changed by the reality there, unlike most other creatures / spirits / concepts.</p><p></p><p>+ Why won't the gods talk to the Meepites?</p><p></p><p>Because they can't lie to the Meepites. The reason Fraz and Oli are so well informed that that they are gods of lies. (Fraz moreso than Oli, but his power is diminished by not being in the Far Realm.) Whenever a mortal hears a lie, Oli and Fraz know the lie. Given their cleverness, they can often deduce what the truth is. This includes lies by omission. The gods are still trying to keep their plans secret from Fraz, but since their most natural form of communication in person would be divine revelation, which imparts everything one needs to know about the topic at hand, communicating anything less would be a lie by omission.</p><p></p><p>(Note that this also gives a good excuse for letting Commune and such continue to function. With those spells, the limits of information passed are caused by the limitations of the spell, and not any intentional omission on the god's part. The spell probably even works at a subconscious level, which would explain why it doesn't provide better answers: the god doesn't actually think consciously about what the PC means, the spell just retrieves the answer to the PCs question from the divine subconscious. The gods are too busy thinking about abstract stuff to think consciously about individual instances... after all, there are billions of instances.)</p><p></p><p> . . . . . . . -- Eric</p></blockquote><p></p>
[QUOTE="Pyske, post: 1309603, member: 3567"] More thoughts: + Why the primals? Because sending them to the Far Realm could reinforce the failing reality of the realm. They are so "primal" that their presence would help keep things from diverging further into multi-dimensional, non-euclidian, Lovecraftian space. Basically, they are to serve as examples of what a 3-D being should be, so that Fraz can use them in the repair of the Far Realm. They are so powerful and primal that they would not be massively changed by the reality there, unlike most other creatures / spirits / concepts. + Why won't the gods talk to the Meepites? Because they can't lie to the Meepites. The reason Fraz and Oli are so well informed that that they are gods of lies. (Fraz moreso than Oli, but his power is diminished by not being in the Far Realm.) Whenever a mortal hears a lie, Oli and Fraz know the lie. Given their cleverness, they can often deduce what the truth is. This includes lies by omission. The gods are still trying to keep their plans secret from Fraz, but since their most natural form of communication in person would be divine revelation, which imparts everything one needs to know about the topic at hand, communicating anything less would be a lie by omission. (Note that this also gives a good excuse for letting Commune and such continue to function. With those spells, the limits of information passed are caused by the limitations of the spell, and not any intentional omission on the god's part. The spell probably even works at a subconscious level, which would explain why it doesn't provide better answers: the god doesn't actually think consciously about what the PC means, the spell just retrieves the answer to the PCs question from the divine subconscious. The gods are too busy thinking about abstract stuff to think consciously about individual instances... after all, there are billions of instances.) . . . . . . . -- Eric [/QUOTE]
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