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An Epic Game in Progress (my players avoid) New Request: 03/31/04
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<blockquote data-quote="humble minion" data-source="post: 1456437" data-attributes="member: 5948"><p>Hmmm. Concepts only - stat blocks maybe later (cos doing epic stat blocks is a pain!)</p><p> </p><p> The Burrower Beneath - a dwarf with the half earth-elemental template, or possibly some sort of permanent xorn movement effect. Give him some homebrew feat that gives his summoned nature allies the earth creature template, or a combination of the half-earth-elemental template and the wood template, to represent creatures of tree-root. A purple worm might be a good companion creature. Tactics would be hiding in the earth, using a combination of commune with nature and magically obtained tremorsense, and then making his enemies lives miserable with a combination of summoned critters, spike stones, earthquakes, etc as soon as they set foot on the earth. Irritated at the focus on surface nature in the druidic council - will continually remind everyone there's much more beneath their feet than they remember.</p><p> </p><p> The Song of Storms - an elven wendigo (wendigos are fey, not undead...), with a pack of wendigo dire wolves as companions (perhaps use the 3.0e companion rules for this one). A druid before becoming a wendigo, s/he has retained the knowledge and powers of life, but is now a siren voice of rage and destruction. Remains on the council because they are wise enough to realise that nature has an unthinkingly destructive side too. In continual motion, flitting through the air even in council deliberations, cloaked in icy winds. As a wendigo, is visible only out of the corner of the eye and uses this to advantage, whispering words of bloodlust into susceptible ears even in the calmest of moments. Favours mind-effecting attacks to turn enemies on one another, also weather control. Very fond of killing up close and personal, uses buffs frequently. Might use the Unearthed Arcana druid variant that gives barbarian rage and increased movement instead of wildshape.</p><p> </p><p> The guy with the PC hat - ordinary human druid - bedecked in all manner of powerful magic items, and with a practised, potent, well-balanced adventuring group backing him up. Should be played as Bolo's mirror - a guy who hasn't been around very long, but who through heroic (or at least infamous) adventure, is now meddling in high politics, dealings with gods and demons, etc, etc. Seen (like Bolo) as somewhere between a bright shining new hope, and a reckless, irresponsible, treasure-greedy upstart...</p></blockquote><p></p>
[QUOTE="humble minion, post: 1456437, member: 5948"] Hmmm. Concepts only - stat blocks maybe later (cos doing epic stat blocks is a pain!) The Burrower Beneath - a dwarf with the half earth-elemental template, or possibly some sort of permanent xorn movement effect. Give him some homebrew feat that gives his summoned nature allies the earth creature template, or a combination of the half-earth-elemental template and the wood template, to represent creatures of tree-root. A purple worm might be a good companion creature. Tactics would be hiding in the earth, using a combination of commune with nature and magically obtained tremorsense, and then making his enemies lives miserable with a combination of summoned critters, spike stones, earthquakes, etc as soon as they set foot on the earth. Irritated at the focus on surface nature in the druidic council - will continually remind everyone there's much more beneath their feet than they remember. The Song of Storms - an elven wendigo (wendigos are fey, not undead...), with a pack of wendigo dire wolves as companions (perhaps use the 3.0e companion rules for this one). A druid before becoming a wendigo, s/he has retained the knowledge and powers of life, but is now a siren voice of rage and destruction. Remains on the council because they are wise enough to realise that nature has an unthinkingly destructive side too. In continual motion, flitting through the air even in council deliberations, cloaked in icy winds. As a wendigo, is visible only out of the corner of the eye and uses this to advantage, whispering words of bloodlust into susceptible ears even in the calmest of moments. Favours mind-effecting attacks to turn enemies on one another, also weather control. Very fond of killing up close and personal, uses buffs frequently. Might use the Unearthed Arcana druid variant that gives barbarian rage and increased movement instead of wildshape. The guy with the PC hat - ordinary human druid - bedecked in all manner of powerful magic items, and with a practised, potent, well-balanced adventuring group backing him up. Should be played as Bolo's mirror - a guy who hasn't been around very long, but who through heroic (or at least infamous) adventure, is now meddling in high politics, dealings with gods and demons, etc, etc. Seen (like Bolo) as somewhere between a bright shining new hope, and a reckless, irresponsible, treasure-greedy upstart... [/QUOTE]
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