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An Epic Setting
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<blockquote data-quote="AuraSeer" data-source="post: 2880859" data-attributes="member: 1331"><p>This setting sounds like a lot of fun, but IMO, the setting's home base isn't as important as the adventuring locales. Info on the Consortium and their home plane would be good for background, but most of my players would never hear any of those details, because they wouldn't spend much game time there. Very few adventures take place at home base -- the real action happens out in the world, and that's where the detail needs to be.</p><p></p><p>Ferinstance, one possible adventure you mention is that the PCs can go save an alternate Prime plane from destruction. That's an interesting hook, but it needs a lot of work before I could use it in game. I'd need to create that alternate Prime, plot out its problem, develop its antagonists and their motivation, figure out why any existing defenders can't save it, and so on like that. Having a "home base" setting doesn't really help there; most of what the PCs see still has to be homebrewed.</p><p></p><p>Give me just the basics on the Consortium's hub plane, and a bunch more detail about the rest of their multiverse, and I'd be more likely to use the setting.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 2880859, member: 1331"] This setting sounds like a lot of fun, but IMO, the setting's home base isn't as important as the adventuring locales. Info on the Consortium and their home plane would be good for background, but most of my players would never hear any of those details, because they wouldn't spend much game time there. Very few adventures take place at home base -- the real action happens out in the world, and that's where the detail needs to be. Ferinstance, one possible adventure you mention is that the PCs can go save an alternate Prime plane from destruction. That's an interesting hook, but it needs a lot of work before I could use it in game. I'd need to create that alternate Prime, plot out its problem, develop its antagonists and their motivation, figure out why any existing defenders can't save it, and so on like that. Having a "home base" setting doesn't really help there; most of what the PCs see still has to be homebrewed. Give me just the basics on the Consortium's hub plane, and a bunch more detail about the rest of their multiverse, and I'd be more likely to use the setting. [/QUOTE]
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