Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
An epiphany
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Belen" data-source="post: 2532308" data-attributes="member: 1405"><p>You make this argument at the time, Curtis, and we always seem to be on the opposite side of the debate. I do get your dislike of the older editions though.</p><p></p><p>It is not that 3e gives a player any more power than previous editions. The rules are more straightforward and they give the appearance that you can do more with them, which is not the case. IME, even people who played earlier editions will only use the options spelled out for them in the rules such as trip, bull rush etc. There is not much originality coming from the players these days.</p><p></p><p>The real difference these days is that players used to come up with interesting actions to make combat more cinematic and then ran those actions by a GM who would determine if those actions were possible.</p><p></p><p>Under 3e, the players look to the rules to see if an action is possible, and upon not finding specific rules for it, they drop it.</p><p></p><p>For me, 3e is more about hidden limitations. You rarely see a fighter charge an opponent, and try to slide between their legs. What would that be...a tumble check? Fighters do not get tumble as a class skill. Then they have to worry about penalties because they are prone.</p><p></p><p>A GM, in 3e, can say no just as often as in previous editions. The difference is that a GM can use the rules to say no. He can assign standard penalties, or ask people to make a check, such as tumble, that they cannot make etc. The rules just make the DM seem like less than a bad guy.</p><p></p><p>I think we see a lot more cookie cutter games these days, in terms of how things play out, than we used too.</p></blockquote><p></p>
[QUOTE="Belen, post: 2532308, member: 1405"] You make this argument at the time, Curtis, and we always seem to be on the opposite side of the debate. I do get your dislike of the older editions though. It is not that 3e gives a player any more power than previous editions. The rules are more straightforward and they give the appearance that you can do more with them, which is not the case. IME, even people who played earlier editions will only use the options spelled out for them in the rules such as trip, bull rush etc. There is not much originality coming from the players these days. The real difference these days is that players used to come up with interesting actions to make combat more cinematic and then ran those actions by a GM who would determine if those actions were possible. Under 3e, the players look to the rules to see if an action is possible, and upon not finding specific rules for it, they drop it. For me, 3e is more about hidden limitations. You rarely see a fighter charge an opponent, and try to slide between their legs. What would that be...a tumble check? Fighters do not get tumble as a class skill. Then they have to worry about penalties because they are prone. A GM, in 3e, can say no just as often as in previous editions. The difference is that a GM can use the rules to say no. He can assign standard penalties, or ask people to make a check, such as tumble, that they cannot make etc. The rules just make the DM seem like less than a bad guy. I think we see a lot more cookie cutter games these days, in terms of how things play out, than we used too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
An epiphany
Top