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An Essay to Wizards of the Coast
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<blockquote data-quote="pemerton" data-source="post: 5786125" data-attributes="member: 42582"><p>I dont think this is true, espcially for magical powers. These create various sorts of effects which can be used out of combat in the same ways that spells always have been.</p><p></p><p>And that's not to mention the utility powers that are primarily useful out of combat (which from memory is about half the utilities for wizards and warlocks in the PHB).</p><p></p><p>Actual examples of power use outside combat, off the top of my head:</p><p></p><p>*Twist of Space to free characters from magical prisons;</p><p></p><p>*Cantrips of various sorts to move things, colour things, warm or clean things, etc;</p><p></p><p>*Bedevilling Burst to cause waiters to drop their bowls of jello, thereby illustrating how physical force might be used to defeat a gelatinous cube;</p><p></p><p>*A fighter area attack power (Come and Get It, I think) to remain steady in a swirling pool of animated water while forcing loose stones down into the source of the spring, in order to block it.</p><p></p><p>Most often, though, players use their skills out of combat, not their powers.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5786125, member: 42582"] I dont think this is true, espcially for magical powers. These create various sorts of effects which can be used out of combat in the same ways that spells always have been. And that's not to mention the utility powers that are primarily useful out of combat (which from memory is about half the utilities for wizards and warlocks in the PHB). Actual examples of power use outside combat, off the top of my head: *Twist of Space to free characters from magical prisons; *Cantrips of various sorts to move things, colour things, warm or clean things, etc; *Bedevilling Burst to cause waiters to drop their bowls of jello, thereby illustrating how physical force might be used to defeat a gelatinous cube; *A fighter area attack power (Come and Get It, I think) to remain steady in a swirling pool of animated water while forcing loose stones down into the source of the spring, in order to block it. Most often, though, players use their skills out of combat, not their powers. [/QUOTE]
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