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*Pathfinder & Starfinder
An Essay to Wizards of the Coast
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<blockquote data-quote="Dannager" data-source="post: 5786177" data-attributes="member: 73683"><p>The use of the word "should" here needs to be reexamined. You're using it in the sense that things that <em>should</em> be are things that mimic real life. I would argue that such reasoning really doesn't have much of a place in a discussion of game design.</p><p></p><p>Adventurers <em>should</em> be classified as mentally disturbed and maniacally suicidal, but they are not, because for the sake of the game we accept that the risk of near-certain death for a share of the loot is something that otherwise rational individuals consider a worthwhile profession.</p><p></p><p>Similarly, we typically accept that combat in RPGs consists of something more dynamic and cinematic than running up to your enemy and lopping their arm off in a swing. This is done because it makes for engaging gameplay, and the idea that this goal should be set aside in order to satisfy the goal of mimicking real life is something that I think we ought to put to rest.</p></blockquote><p></p>
[QUOTE="Dannager, post: 5786177, member: 73683"] The use of the word "should" here needs to be reexamined. You're using it in the sense that things that [I]should[/I] be are things that mimic real life. I would argue that such reasoning really doesn't have much of a place in a discussion of game design. Adventurers [I]should[/I] be classified as mentally disturbed and maniacally suicidal, but they are not, because for the sake of the game we accept that the risk of near-certain death for a share of the loot is something that otherwise rational individuals consider a worthwhile profession. Similarly, we typically accept that combat in RPGs consists of something more dynamic and cinematic than running up to your enemy and lopping their arm off in a swing. This is done because it makes for engaging gameplay, and the idea that this goal should be set aside in order to satisfy the goal of mimicking real life is something that I think we ought to put to rest. [/QUOTE]
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