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*Pathfinder & Starfinder
An Essentialized Bard
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<blockquote data-quote="Quickleaf" data-source="post: 5446666" data-attributes="member: 20323"><p>Thanks for the feedback. I agree aura stances are the way to go. I'll need to strike a balance between the aura's range and it's effect on allies/enemies.</p><p></p><p>One possibility is for an aura to have 2 effects: allies who start their turn in it, and enemies who end their turn in it. This would really compliment the master of positioning feel of the bard, so you could slide allies into your aura to provide them a boost or you could pull enemies into it and make them choose between burning a move to get out or taking the aura's effect (which would need to be potent to make this soft control work).</p><p></p><p>So the build I'm proposing - the "Rake" - would have 1st level class features that looked roughly like this...</p><p></p><p>Bardic Auras (choose 2)</p><p>Bardic Knacks (choose 2)</p><p>2 At-will attacks vs Ref/Will</p><p>Majestic Word (2/encounter)</p><p>Multiclass Versatility</p><p>Words of Friendship (+5 Diplomacy *or* Bluff)</p><p>Melée Training (charisma)</p><p>+2 AC while in light armor or less</p><p>Encounter melée booster power</p><p></p><p>As the character advances there are Utility spells (daily, some sustain minor) and additional features.</p><p></p><p>How does that look at first blush? Comparable to other essentials classes? Does it retain enough bardiness?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 5446666, member: 20323"] Thanks for the feedback. I agree aura stances are the way to go. I'll need to strike a balance between the aura's range and it's effect on allies/enemies. One possibility is for an aura to have 2 effects: allies who start their turn in it, and enemies who end their turn in it. This would really compliment the master of positioning feel of the bard, so you could slide allies into your aura to provide them a boost or you could pull enemies into it and make them choose between burning a move to get out or taking the aura's effect (which would need to be potent to make this soft control work). So the build I'm proposing - the "Rake" - would have 1st level class features that looked roughly like this... Bardic Auras (choose 2) Bardic Knacks (choose 2) 2 At-will attacks vs Ref/Will Majestic Word (2/encounter) Multiclass Versatility Words of Friendship (+5 Diplomacy *or* Bluff) Melée Training (charisma) +2 AC while in light armor or less Encounter melée booster power As the character advances there are Utility spells (daily, some sustain minor) and additional features. How does that look at first blush? Comparable to other essentials classes? Does it retain enough bardiness? [/QUOTE]
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An Essentialized Bard
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