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*Pathfinder & Starfinder
An Essentialized Bard
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<blockquote data-quote="Chocobo" data-source="post: 5450395" data-attributes="member: 11688"><p>I think it's too busy. The number of features should be cut down and consolidated. It's more complicated than the hunter, which is a good indicator that there's too much going on. </p><p></p><p>Multiclass Versatility, while a cool advantage for the PHB II bard, is about as unessential as it gets. What you might do instead is have options for Bardic Knacks that provide a dash of some other classes. </p><p></p><p>Words of Friendship could also could be reinvisioned as a knack option by making it a smaller constant bonus.</p><p></p><p>If you have dex and int builds, there is no need for an AC bonus. </p><p></p><p></p><p></p><p>Also, I know you're putting in auras in place of dailies, but I think it might be a more satisfying build to play if you keep the dailies to give you potent magical effects and replace the At-Wills with the Auras. Cool daily spells are a defining feature of the arcane power source, so I wouldn't want to drop that. Yeah you're reduced to using only your basic attacks for at wills, but the auras still give you something different to do on each turn by buffing and debuffing. </p><p></p><p>For the encounter power, something like disrupting shot with a couple options for different effects would be appropriate I think.</p></blockquote><p></p>
[QUOTE="Chocobo, post: 5450395, member: 11688"] I think it's too busy. The number of features should be cut down and consolidated. It's more complicated than the hunter, which is a good indicator that there's too much going on. Multiclass Versatility, while a cool advantage for the PHB II bard, is about as unessential as it gets. What you might do instead is have options for Bardic Knacks that provide a dash of some other classes. Words of Friendship could also could be reinvisioned as a knack option by making it a smaller constant bonus. If you have dex and int builds, there is no need for an AC bonus. Also, I know you're putting in auras in place of dailies, but I think it might be a more satisfying build to play if you keep the dailies to give you potent magical effects and replace the At-Wills with the Auras. Cool daily spells are a defining feature of the arcane power source, so I wouldn't want to drop that. Yeah you're reduced to using only your basic attacks for at wills, but the auras still give you something different to do on each turn by buffing and debuffing. For the encounter power, something like disrupting shot with a couple options for different effects would be appropriate I think. [/QUOTE]
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