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<blockquote data-quote="Jester David" data-source="post: 6176197" data-attributes="member: 37579"><p>Attack of opportunity, Fort save, BAB, skills, skill points, skill check, feats, stat boost, caster level, concentration check, hardness, damage reduction, conditions, grapple, 5-foot step, standard action, move action, swift action, touch AC, flat-footed, full attack, slashing damage, space/ reach, DC, item slots, Prestige Class, bonuses (sacred bonus, circumstance bonus, armour bonus, deflection bonus, etc). </p><p></p><p>There's a lot. 3e likely introduced far, far, far more than 4e. And Pathfinder added some more with things like CMB, CMD, archetypes, and other Paizoisms.</p><p></p><p></p><p>I think 4e was a little more hard on the language since so much of it swapped from natural language to technical terms and keywords. "Burst 5 within 20" tells much to a 4e player but nothing to a non-4e player. But is also got rid of or altered quite a few terms 3e used, so there's quite a bit of relearning that goes on. </p><p>At-will, Encounter, and Daily are the big additions as are burst, blast, close, ranged. Tier, Heroic, Paragon Path, Epic Destiny, marking, healing surge, minor action, etc. And many of the keywords in the glossary. </p><p></p><p>4e fans don't help and have really embraced acronyms and portmanteaus to speed internet discussion. Charismadin, AEDU, PP, OA, and the like.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6176197, member: 37579"] Attack of opportunity, Fort save, BAB, skills, skill points, skill check, feats, stat boost, caster level, concentration check, hardness, damage reduction, conditions, grapple, 5-foot step, standard action, move action, swift action, touch AC, flat-footed, full attack, slashing damage, space/ reach, DC, item slots, Prestige Class, bonuses (sacred bonus, circumstance bonus, armour bonus, deflection bonus, etc). There's a lot. 3e likely introduced far, far, far more than 4e. And Pathfinder added some more with things like CMB, CMD, archetypes, and other Paizoisms. I think 4e was a little more hard on the language since so much of it swapped from natural language to technical terms and keywords. "Burst 5 within 20" tells much to a 4e player but nothing to a non-4e player. But is also got rid of or altered quite a few terms 3e used, so there's quite a bit of relearning that goes on. At-will, Encounter, and Daily are the big additions as are burst, blast, close, ranged. Tier, Heroic, Paragon Path, Epic Destiny, marking, healing surge, minor action, etc. And many of the keywords in the glossary. 4e fans don't help and have really embraced acronyms and portmanteaus to speed internet discussion. Charismadin, AEDU, PP, OA, and the like. [/QUOTE]
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