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An Evil party... Troublesome?
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<blockquote data-quote="Jolly Giant" data-source="post: 3657917" data-attributes="member: 5278"><p>From all the bad experiences people seem to have with evil characters, I suppose some people see that CB alignment (complete bastard) as an invitation to outrages behaviour. To go a little 'nuts'. To do all the things that they're not normally allowed to do. Forbidden fruits have a strong fascination for a lot of people.</p><p></p><p>Again, my own experiences with evil characters do not support what I just said, but I can easily imagine how some players might use a CB alignment as an excuse to act on certain (game disruptive) urges they usually have to suppress. Or they might simply think that backstabbing their buddies constitutes 'good roleplaying' or 'staying in character'. The many tales I've heard about campaigns crashing and burning because of evil PCs seem to support this.</p></blockquote><p></p>
[QUOTE="Jolly Giant, post: 3657917, member: 5278"] From all the bad experiences people seem to have with evil characters, I suppose some people see that CB alignment (complete bastard) as an invitation to outrages behaviour. To go a little 'nuts'. To do all the things that they're not normally allowed to do. Forbidden fruits have a strong fascination for a lot of people. Again, my own experiences with evil characters do not support what I just said, but I can easily imagine how some players might use a CB alignment as an excuse to act on certain (game disruptive) urges they usually have to suppress. Or they might simply think that backstabbing their buddies constitutes 'good roleplaying' or 'staying in character'. The many tales I've heard about campaigns crashing and burning because of evil PCs seem to support this. [/QUOTE]
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