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An Exalted Hero With A Vile Judgment Of Good
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<blockquote data-quote="GuardianLurker" data-source="post: 2231517" data-attributes="member: 786"><p>@bartmanhomer: I assume you are not a native English speaker? That you are just learning English?</p><p></p><p>I appreciate the struggle you are going through in this, so let me provide a corrected version of your last post so that others may more easily understand it. </p><p></p><p></p><p>It is.</p><p></p><p>It is a question that has been asked a number of times. So frequently, in fact, that I am surprised it is not in this board's FAQ. Variants of this question have been used a number of times by trolls as well.</p><p></p><p>Now, assuming your question is about an RPG's heroes, who are typically the mortal non-Exalted player characters, the general consensus I've seen on many boards is ...</p><p></p><p><strong><em>"This behavior is not, in and of itself, behavior that instantly makes a good character evil. It does however, indicate a potential problem, and as part of a series of actions of a similar nature, eventually lead to the character's alignment changing from good to evil. The gamemaster is well within his rights to warn the player of the potential problem, and if the action is part of a series of similar actions, is justified in applying warning punishments to characters required to be good (such as good clerics and paladins). As always, your gamemaster's opinion may be different, so you should check with him to be sure."</em></strong></p><p></p><p>As twofalls and I discussed earlier in this thread, Exalted characters (as described in the Book of Exalted Deeds) should be held to higher standards, and the action you describe would probably result in an Exalted character's loss of Exalted status, at least temporarily.</p><p></p><p>To get a feel for all of the issues involved in this subject (which I have merely summarized), do a subject-based search on the words "Paladin" or "Alignment". A lot of those threads were started by trolls, but the better ones will provide all the info you need.</p><p></p><p>But your original example used Outsiders. And opinion on that subject is much more divided. One fairly large camp holds the opinion that Outsiders are the actual embodiment of their alignment/perspective, and physically and mentally incapable of taking actions that violate that alignment. At which point the arguments devolve even farther, and the only answer possible is "Check with your gamemaster.". The other large camp proposes that Outsiders are substantially similar to mortals. This also rapidly devolves, often into mutual "I-am-a-better-roleplaying-gamer-than-you" posturing. Here again, the only real answer is "Check with your gamemaster."</p><p></p><p>If you want to find out more about these issues, check out a recent thread titled "Why don't people like Planescape?", or something very similar to that.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 2231517, member: 786"] @bartmanhomer: I assume you are not a native English speaker? That you are just learning English? I appreciate the struggle you are going through in this, so let me provide a corrected version of your last post so that others may more easily understand it. It is. It is a question that has been asked a number of times. So frequently, in fact, that I am surprised it is not in this board's FAQ. Variants of this question have been used a number of times by trolls as well. Now, assuming your question is about an RPG's heroes, who are typically the mortal non-Exalted player characters, the general consensus I've seen on many boards is ... [b][i]"This behavior is not, in and of itself, behavior that instantly makes a good character evil. It does however, indicate a potential problem, and as part of a series of actions of a similar nature, eventually lead to the character's alignment changing from good to evil. The gamemaster is well within his rights to warn the player of the potential problem, and if the action is part of a series of similar actions, is justified in applying warning punishments to characters required to be good (such as good clerics and paladins). As always, your gamemaster's opinion may be different, so you should check with him to be sure."[/i][/b] As twofalls and I discussed earlier in this thread, Exalted characters (as described in the Book of Exalted Deeds) should be held to higher standards, and the action you describe would probably result in an Exalted character's loss of Exalted status, at least temporarily. To get a feel for all of the issues involved in this subject (which I have merely summarized), do a subject-based search on the words "Paladin" or "Alignment". A lot of those threads were started by trolls, but the better ones will provide all the info you need. But your original example used Outsiders. And opinion on that subject is much more divided. One fairly large camp holds the opinion that Outsiders are the actual embodiment of their alignment/perspective, and physically and mentally incapable of taking actions that violate that alignment. At which point the arguments devolve even farther, and the only answer possible is "Check with your gamemaster.". The other large camp proposes that Outsiders are substantially similar to mortals. This also rapidly devolves, often into mutual "I-am-a-better-roleplaying-gamer-than-you" posturing. Here again, the only real answer is "Check with your gamemaster." If you want to find out more about these issues, check out a recent thread titled "Why don't people like Planescape?", or something very similar to that. [/QUOTE]
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