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General Tabletop Discussion
*TTRPGs General
An examination of player agency
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9641372"><p>Yes and the definition the OP begins with seems deeply flawed. My issue with the OP is it feels like an argument trying to capture agency for particular style of games (I.e. If you don't play games like Burning Wheel, you don't have agency). That is just kind of absurd IMO. I mean if you think these games have something great to offer, and it sounds like they do, by all means, advocate for them. But when the method of advocacy is this aggressive "you don't really have agency unless you are playing the games I am playing" it doesn't make people want to hear you out, it puts people on the defensive and makes them question your motives</p><p></p><p>Also this whole argument reminds me a lot of Wick's "D&D isn't a roleplaying game" argument using chess as an analogy</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9641372"] Yes and the definition the OP begins with seems deeply flawed. My issue with the OP is it feels like an argument trying to capture agency for particular style of games (I.e. If you don't play games like Burning Wheel, you don't have agency). That is just kind of absurd IMO. I mean if you think these games have something great to offer, and it sounds like they do, by all means, advocate for them. But when the method of advocacy is this aggressive "you don't really have agency unless you are playing the games I am playing" it doesn't make people want to hear you out, it puts people on the defensive and makes them question your motives Also this whole argument reminds me a lot of Wick's "D&D isn't a roleplaying game" argument using chess as an analogy [/QUOTE]
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An examination of player agency
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