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An Example Character, Levels 1-30
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<blockquote data-quote="ShockMeSane" data-source="post: 4252774" data-attributes="member: 64606"><p>Well, I was interested, so I did it. Hopefully someone else will be interested. Apologize advance for the formatting, and the magic item selection is very generic, just the basics.</p><p></p><p>Fighter fully multiclassed/paragon'd into Wizard. He actually came out much cooler than I hoped. I tried to pick "tanking" powers and most of the spells are "Close" to avoid OA's as this guy will usually be at melee. Cloudkill I took just because... cmon, if you can trap 4 guys in a cloudkill that can't escape you, that's just money.</p><p></p><p>Level 30 Human Demigod Fighter/Wizard (Paragon)</p><p></p><p>Str 28 +9 HP 218 bloodied 109</p><p>Con 14 +2 Surge 55 per day 11</p><p>Dex 10 +0 AC 45 Fort 37, Ref 42, Will 35</p><p>Int 26 +8</p><p>Wis 13 +1 Init +20 Move 6</p><p>Cha 13 +1</p><p></p><p>Skills: Athletics +29, Endurance +22, Heal +21, Intimidate +20, Arcana +28</p><p></p><p>Feats: Arcane Initiate, Action Surge, Novice Power, Acolyte Power, Adept Power, Weapon Focus: Heavy Blade(+3),</p><p>Human Perseverance, Devastating Critical, Blindfighting, Improved Iniative, Spell Accuracy, Irresistable Flame,</p><p>Iron Will, Lightning Reflexes, Great Fortitude, Toughness, Fleet Footed, Spell Focus, Combat Anticipation</p><p></p><p>Race: +1 all Defenses, Extra Skill, Extra Feat, Extra At-will</p><p></p><p>Class: Weapon Talent +1 One-Handed, Combat Challenge, Combat Superiority</p><p></p><p>Epic Destiny: Divine Spark, Divine Recovery, Divine Miracle</p><p></p><p>Basic Attack:</p><p>:<img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />: Longsword: +34 hit, 2d8+18 damage.</p><p></p><p>At-Will Attacks: </p><p>:<img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />: Reaping Strike: +34 hit, 2d8+18; Miss: 5 damage</p><p>:<img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />: (Paragon) Thunderwave: blast 3 +29vsFort, 2d6+14 thunder damage, push 1.</p><p>:<img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />: (Human Bonus) Cleave: +34 hit, 2d8+18, adjacent foe takes 5.</p><p></p><p>Encounter Powers: </p><p>:<img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />: (Paragon) Color Spray: blast 5, +29vsWill, 1d6+14 radiant damage+dazed.</p><p>:<img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />: Vorpal Tornado: burst 1, +34 hit, 1d8+18 damage. Push 1 and knockdown.</p><p>:<img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />: Warrior's Urging:: burst 4, all opponents in range must shift 3 adjacent to you. Burst 1, +34 hit, 2d8+18 damage.</p><p>:<img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" />: (Arcane Initiate) Scorching Burst:: burst 1, +29vsRef, 1d6+14 fire damage.</p><p>:<img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />: Black FIre: blast 5, +29vsRef, 6d6+14 fire/nec damage.</p><p></p><p>Daily Powers: </p><p>:<img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />: Strike of the Watchful Guard: +34 hit, 4d8+18 damage, free melee if target shifts or attacks allies.</p><p>:<img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />: Prismatic Spray: burst 5(foe only) +29vsAll Fort: 3d6+14 poison, slow. Ref: 3d6+14 fire, ongoing 15 Will: Stun</p><p>:<img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />: Storm of Destruction: two targets +34 hit, 5d8+18 damage; miss half.</p><p></p><p>:<img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" />: (Paragon) Cloudkill: Burst 5, autohit. 1d10+14 poison damage. 1d10+14 poison to any that start within. Sustain Minor. Move action to move 3.</p><p></p><p>Utility Powers: </p><p>Stoneskin: 10 resist all for encounter. (Daily, minor)</p><p>Defensive Training: Gain +2 to either Fort, Ref, or Will (Daily, minor)</p><p>Iron Warrior: Spend surge, gain add. 2d6+2, make save. (Daily, minor)</p><p>(Paragon) Blur: +2 to all defenses. Foes 5+ away cannot see. (Daily, minor)</p><p>(Epic) Divine Regeneration: 28 regen for encounter. (Daily, minor)</p><p></p><p>Vorpal Longsword+6, Wand+6, ElderScale+6, Amulet+6</p><p></p><p>Edit:</p><p>Stoneskin+28 regen/round+Blur=absurdly hard to kill. Not the best damage output ever, but I believe this guy would be pretty darn good at controlling the enemies movement and keeping them distracted.</p></blockquote><p></p>
[QUOTE="ShockMeSane, post: 4252774, member: 64606"] Well, I was interested, so I did it. Hopefully someone else will be interested. Apologize advance for the formatting, and the magic item selection is very generic, just the basics. Fighter fully multiclassed/paragon'd into Wizard. He actually came out much cooler than I hoped. I tried to pick "tanking" powers and most of the spells are "Close" to avoid OA's as this guy will usually be at melee. Cloudkill I took just because... cmon, if you can trap 4 guys in a cloudkill that can't escape you, that's just money. Level 30 Human Demigod Fighter/Wizard (Paragon) Str 28 +9 HP 218 bloodied 109 Con 14 +2 Surge 55 per day 11 Dex 10 +0 AC 45 Fort 37, Ref 42, Will 35 Int 26 +8 Wis 13 +1 Init +20 Move 6 Cha 13 +1 Skills: Athletics +29, Endurance +22, Heal +21, Intimidate +20, Arcana +28 Feats: Arcane Initiate, Action Surge, Novice Power, Acolyte Power, Adept Power, Weapon Focus: Heavy Blade(+3), Human Perseverance, Devastating Critical, Blindfighting, Improved Iniative, Spell Accuracy, Irresistable Flame, Iron Will, Lightning Reflexes, Great Fortitude, Toughness, Fleet Footed, Spell Focus, Combat Anticipation Race: +1 all Defenses, Extra Skill, Extra Feat, Extra At-will Class: Weapon Talent +1 One-Handed, Combat Challenge, Combat Superiority Epic Destiny: Divine Spark, Divine Recovery, Divine Miracle Basic Attack: ::melee:: Longsword: +34 hit, 2d8+18 damage. At-Will Attacks: ::melee:: Reaping Strike: +34 hit, 2d8+18; Miss: 5 damage ::close:: (Paragon) Thunderwave: blast 3 +29vsFort, 2d6+14 thunder damage, push 1. ::melee:: (Human Bonus) Cleave: +34 hit, 2d8+18, adjacent foe takes 5. Encounter Powers: ::close:: (Paragon) Color Spray: blast 5, +29vsWill, 1d6+14 radiant damage+dazed. ::close:: Vorpal Tornado: burst 1, +34 hit, 1d8+18 damage. Push 1 and knockdown. ::close:: Warrior's Urging:: burst 4, all opponents in range must shift 3 adjacent to you. Burst 1, +34 hit, 2d8+18 damage. ::area:: (Arcane Initiate) Scorching Burst:: burst 1, +29vsRef, 1d6+14 fire damage. ::close:: Black FIre: blast 5, +29vsRef, 6d6+14 fire/nec damage. Daily Powers: ::melee:: Strike of the Watchful Guard: +34 hit, 4d8+18 damage, free melee if target shifts or attacks allies. ::close:: Prismatic Spray: burst 5(foe only) +29vsAll Fort: 3d6+14 poison, slow. Ref: 3d6+14 fire, ongoing 15 Will: Stun ::melee:: Storm of Destruction: two targets +34 hit, 5d8+18 damage; miss half. ::area:: (Paragon) Cloudkill: Burst 5, autohit. 1d10+14 poison damage. 1d10+14 poison to any that start within. Sustain Minor. Move action to move 3. Utility Powers: Stoneskin: 10 resist all for encounter. (Daily, minor) Defensive Training: Gain +2 to either Fort, Ref, or Will (Daily, minor) Iron Warrior: Spend surge, gain add. 2d6+2, make save. (Daily, minor) (Paragon) Blur: +2 to all defenses. Foes 5+ away cannot see. (Daily, minor) (Epic) Divine Regeneration: 28 regen for encounter. (Daily, minor) Vorpal Longsword+6, Wand+6, ElderScale+6, Amulet+6 Edit: Stoneskin+28 regen/round+Blur=absurdly hard to kill. Not the best damage output ever, but I believe this guy would be pretty darn good at controlling the enemies movement and keeping them distracted. [/QUOTE]
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An Example Character, Levels 1-30
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