Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
An example where granular resolution based on setting => situation didn't work
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8999939" data-attributes="member: 29398"><p>If it's an outdoor scene and the GM doesn't at least give passing mention to the weather up front while setting/framing said scene, that seems like poor narration to me.</p><p></p><p>Well, no it isn't. If the birds are a potential hazard to the climb then their presence alters the odds of succeeding on said climb...meaning if the PCs can see tham (perception check or equivalent?) they ought to be considered as part of the overall situation and the stakes around that.</p><p></p><p>I think that's a bit unfair on [USER=6696971]@Manbearcat[/USER] 's part, in that from the players' viewpoint they may merely be asking for more clarity in the scene narration. And that's fair - if there's something obvious that the PCs could observe (e.g. the weather, if outdoors) and that might have bearing on or relevance to what happens next then the players really do have a right to be told about it.</p><p></p><p>The birds are a different matter - topographic variabilities make it easy enough for the PCs not to be able to see them until partway up the cliff; thus I've no real issue with their being introduced as a reason for failure. But if, say, there's a high wind then that's something the PCs would notice long before even getting to the cliff and (one would think) would factor into their thought process once they arrive.</p><p></p><p>That, and it's only natural for the PCs in-character to want to mitigate obstacles and risk where-when they can, isn't it? You know, self-preservation and all that? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Did 4e drop the Druid spell "<em>Predict Weather</em>"?</p><p></p><p>Never mind that well over 99% of the time simple observation - as in checking the sky and wind conditions right now - will tell even a commoner what the weather is likely to do in the next hour or so.</p><p></p><p>But yes, absent the spell or equivalent a Nature check (with big bonuses if the checker is a Ranger, Druid, or Nature Cleric) makes sense for any forecast beyond the next few hours.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8999939, member: 29398"] If it's an outdoor scene and the GM doesn't at least give passing mention to the weather up front while setting/framing said scene, that seems like poor narration to me. Well, no it isn't. If the birds are a potential hazard to the climb then their presence alters the odds of succeeding on said climb...meaning if the PCs can see tham (perception check or equivalent?) they ought to be considered as part of the overall situation and the stakes around that. I think that's a bit unfair on [USER=6696971]@Manbearcat[/USER] 's part, in that from the players' viewpoint they may merely be asking for more clarity in the scene narration. And that's fair - if there's something obvious that the PCs could observe (e.g. the weather, if outdoors) and that might have bearing on or relevance to what happens next then the players really do have a right to be told about it. The birds are a different matter - topographic variabilities make it easy enough for the PCs not to be able to see them until partway up the cliff; thus I've no real issue with their being introduced as a reason for failure. But if, say, there's a high wind then that's something the PCs would notice long before even getting to the cliff and (one would think) would factor into their thought process once they arrive. That, and it's only natural for the PCs in-character to want to mitigate obstacles and risk where-when they can, isn't it? You know, self-preservation and all that? :) Did 4e drop the Druid spell "[I]Predict Weather[/I]"? Never mind that well over 99% of the time simple observation - as in checking the sky and wind conditions right now - will tell even a commoner what the weather is likely to do in the next hour or so. But yes, absent the spell or equivalent a Nature check (with big bonuses if the checker is a Ranger, Druid, or Nature Cleric) makes sense for any forecast beyond the next few hours. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
An example where granular resolution based on setting => situation didn't work
Top