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An Experience DM Cries For Help
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<blockquote data-quote="Arrgh! Mark!" data-source="post: 1842257" data-attributes="member: 14559"><p>Try using a computer with files on each of the NPCs, settings and so on. After each game write a sentence or three. Linking things together is fun! </p><p></p><p>Other than that, plastic slips are your friends. I've found that running small-scope games gives me so much more information than strictly necessary as well - it's all fun and games, but half the time you don't need to write an epic on each NPC which is what I tend to do. Stereotypes are your friends - change them only when neccesary through association. I once wrote up a philosophy of stone for a dwarven race - which the players didn't in character investigate more than five minutes. While useful, it wasn't neccesary.</p><p></p><p>10 years experience DMing? thats more than me. I shouldn't be telling you anything <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />.</p></blockquote><p></p>
[QUOTE="Arrgh! Mark!, post: 1842257, member: 14559"] Try using a computer with files on each of the NPCs, settings and so on. After each game write a sentence or three. Linking things together is fun! Other than that, plastic slips are your friends. I've found that running small-scope games gives me so much more information than strictly necessary as well - it's all fun and games, but half the time you don't need to write an epic on each NPC which is what I tend to do. Stereotypes are your friends - change them only when neccesary through association. I once wrote up a philosophy of stone for a dwarven race - which the players didn't in character investigate more than five minutes. While useful, it wasn't neccesary. 10 years experience DMing? thats more than me. I shouldn't be telling you anything :D. [/QUOTE]
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