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An Idea for a Cthulhu Campaign
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<blockquote data-quote="Renshai" data-source="post: 128253" data-attributes="member: 1061"><p>I was thinking about what sort of Cthulu campaign I wanted to run today... and came up with what I think is a neat idea.</p><p></p><p>The setting is Nazi Germany just before the beginning of WWII. Hitler has formed a circle of secretive professors and scientists that are experts in the occult and unnatural phenomenon. Hitler allows this circle of experts (I haven't thought of a name for them yet) to use an ancient castle as their base of operations. They have a small runway an airplane, a small cache of weapons, a large library, and a unit of soldiers. (As well as a Gestapo agent). </p><p></p><p>When the campaign begins, the circle is in place and already studying the occult. They are expecting four new experts that are sympathetic to the Nazi cause to arrive at any time. (By train in the nearby town). </p><p></p><p>The player characters are American and British spies (german speaking) that are to eliminate the four experts at a scheduled stop. They are to assume the identity of the experts and infiltrate the castle. Once in place they are to be castles primary field agents of the castle. The agent's primary missions is to mislead and cause misdirection so that Hitler does not gain access to the powers best left undiscovered. From time to time the agents will have to rendevous with other agents for counter missions and material drop-offs.</p><p></p><p>What do you think? Sound like a good campaign?</p><p></p><p>Thanks,</p><p>Ren</p></blockquote><p></p>
[QUOTE="Renshai, post: 128253, member: 1061"] I was thinking about what sort of Cthulu campaign I wanted to run today... and came up with what I think is a neat idea. The setting is Nazi Germany just before the beginning of WWII. Hitler has formed a circle of secretive professors and scientists that are experts in the occult and unnatural phenomenon. Hitler allows this circle of experts (I haven't thought of a name for them yet) to use an ancient castle as their base of operations. They have a small runway an airplane, a small cache of weapons, a large library, and a unit of soldiers. (As well as a Gestapo agent). When the campaign begins, the circle is in place and already studying the occult. They are expecting four new experts that are sympathetic to the Nazi cause to arrive at any time. (By train in the nearby town). The player characters are American and British spies (german speaking) that are to eliminate the four experts at a scheduled stop. They are to assume the identity of the experts and infiltrate the castle. Once in place they are to be castles primary field agents of the castle. The agent's primary missions is to mislead and cause misdirection so that Hitler does not gain access to the powers best left undiscovered. From time to time the agents will have to rendevous with other agents for counter missions and material drop-offs. What do you think? Sound like a good campaign? Thanks, Ren [/QUOTE]
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