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General Tabletop Discussion
*TTRPGs General
An idea for a nifty prop.
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<blockquote data-quote="Mark Hope" data-source="post: 2327633" data-attributes="member: 27051"><p>I created just such a prop for my Mage chronicle (with the aid of an artistically talented friend). It wasn't designed as a spellbook, more as a Book of Shadows/diary but the idea and execution were the same. We took a small, leather-bound notebook and aged it by subjecting it to all manner of horrible abuses. It was soaked in very thin coffee, dried and the pages teased apart. We burned certain parts, dumped stained refuse all over it and even laid elastic bands across the cover and set fire to them (this produces a reall cool "spell-fried" effect but is a bit stinky). Then we inscribed the contents with an old ink fountain pen, added mystical diagrams, hidden titbits etc etc. For the game, it was separated into three or four segments and the players spent a large portion of the chronicle chasing the various segments across Europe in an attempt to recover the entire book. It worked very well indeed and the book itself ended up being so fragile that it genuinely seemed to be several hundred years old.</p><p></p><p>It cost us nothing more than a couple of bucks to by the little notebook and a bunch of time to age and write the contents. Well worth the effort, though.</p></blockquote><p></p>
[QUOTE="Mark Hope, post: 2327633, member: 27051"] I created just such a prop for my Mage chronicle (with the aid of an artistically talented friend). It wasn't designed as a spellbook, more as a Book of Shadows/diary but the idea and execution were the same. We took a small, leather-bound notebook and aged it by subjecting it to all manner of horrible abuses. It was soaked in very thin coffee, dried and the pages teased apart. We burned certain parts, dumped stained refuse all over it and even laid elastic bands across the cover and set fire to them (this produces a reall cool "spell-fried" effect but is a bit stinky). Then we inscribed the contents with an old ink fountain pen, added mystical diagrams, hidden titbits etc etc. For the game, it was separated into three or four segments and the players spent a large portion of the chronicle chasing the various segments across Europe in an attempt to recover the entire book. It worked very well indeed and the book itself ended up being so fragile that it genuinely seemed to be several hundred years old. It cost us nothing more than a couple of bucks to by the little notebook and a bunch of time to age and write the contents. Well worth the effort, though. [/QUOTE]
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An idea for a nifty prop.
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