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An idea for Ability checks
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<blockquote data-quote="JacktheRabbit" data-source="post: 7625216" data-attributes="member: 525"><p>I am sure this is far from a new idea. It is one I have based on how I used to play the Star Wars WEG system.</p><p></p><p>As the rules are played you tell a DM what you want to do and he tells you what check to make and you roll. I had an alternate idea for this. What if the player decided what check to use. Climbing a tree could be strength based as you just muscle straight up one branch to the next or dexterity based as you nimbly swing and jump from one to another.</p><p></p><p>This is how I would do it. DM describes situation, players explains what ability or skill he wants to use with a general description of how he is doing it. This obviously works much better for physical stats vs mental stats but can work in mental ones as well. The DM then decides on the DC of the challenge based on how viable the player solution is. Obviously if the player is being foolish the DM may set a DC of 50 (in his head of course, I never tell players the DC), basically saying the task is impossible the way the player is trying to do it. </p><p></p><p>Any opinions? Any obvious flaws?</p></blockquote><p></p>
[QUOTE="JacktheRabbit, post: 7625216, member: 525"] I am sure this is far from a new idea. It is one I have based on how I used to play the Star Wars WEG system. As the rules are played you tell a DM what you want to do and he tells you what check to make and you roll. I had an alternate idea for this. What if the player decided what check to use. Climbing a tree could be strength based as you just muscle straight up one branch to the next or dexterity based as you nimbly swing and jump from one to another. This is how I would do it. DM describes situation, players explains what ability or skill he wants to use with a general description of how he is doing it. This obviously works much better for physical stats vs mental stats but can work in mental ones as well. The DM then decides on the DC of the challenge based on how viable the player solution is. Obviously if the player is being foolish the DM may set a DC of 50 (in his head of course, I never tell players the DC), basically saying the task is impossible the way the player is trying to do it. Any opinions? Any obvious flaws? [/QUOTE]
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