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*TTRPGs General
An Idea For d20 Modern Publishers
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<blockquote data-quote="The Shaman" data-source="post: 2525484" data-attributes="member: 26473"><p>I can see this as well.</p><p></p><p>Dog House Rules' <em>Sidewinder: Recoiled</em>, Adamant's pulp Modern AdCs (<em>Thrilling Tales</em>?), and RPGObjects' <em>Blood and Guts</em> all take this approach, of AdCs that are consistent with one another to represent a genre.</p><p></p><p>IMX AdCs created this way to represent genre types are usually well-balanced relative to one another, but may be out-of-balance compared to the core classes. One of the things that I appreciate about the <em>MPC</em> is that the AdCs mesh pretty seamlessly with the existing core AdCs.</p><p></p><p>As far as more genre treatments like those mentioned above, I could see expanding the options. As far as generic AdCs to expand on the core rules, I'm a bit leary of the ever-expanding class-of-the-week club that 3e D&D fosters.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 2525484, member: 26473"] I can see this as well. Dog House Rules' [i]Sidewinder: Recoiled[/i], Adamant's pulp Modern AdCs ([i]Thrilling Tales[/i]?), and RPGObjects' [i]Blood and Guts[/i] all take this approach, of AdCs that are consistent with one another to represent a genre. IMX AdCs created this way to represent genre types are usually well-balanced relative to one another, but may be out-of-balance compared to the core classes. One of the things that I appreciate about the [i]MPC[/i] is that the AdCs mesh pretty seamlessly with the existing core AdCs. As far as more genre treatments like those mentioned above, I could see expanding the options. As far as generic AdCs to expand on the core rules, I'm a bit leary of the ever-expanding class-of-the-week club that 3e D&D fosters. [/QUOTE]
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