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An idea for WotC - how to transition to "5E"
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<blockquote data-quote="broghammerj" data-source="post: 5738285" data-attributes="member: 1869"><p>I'm glad the article points out why I don't like 4e....it's, homogeneity. At some point I can call a power sword damage or I can call it spell damage, however, the name doesn't make it feel different when the mechanics are the same.</p><p></p><p>I would embrace 5e as I don't care for 4e. I'm also not a huge 3e fan as it tends to breakdown for me at around 12th level.</p><p></p><p>I think that a well advertised play test on the ddi would cause subscriptions to rise. This is especially the case if I could actually impact the game with feedback. A year long trial of play could be a unifier amongst the edition wars people. This would truly be our "game"and would avoid the negative connotations associated with 4e marketing. A new more open source attitude to dnd would go along ways.</p></blockquote><p></p>
[QUOTE="broghammerj, post: 5738285, member: 1869"] I'm glad the article points out why I don't like 4e....it's, homogeneity. At some point I can call a power sword damage or I can call it spell damage, however, the name doesn't make it feel different when the mechanics are the same. I would embrace 5e as I don't care for 4e. I'm also not a huge 3e fan as it tends to breakdown for me at around 12th level. I think that a well advertised play test on the ddi would cause subscriptions to rise. This is especially the case if I could actually impact the game with feedback. A year long trial of play could be a unifier amongst the edition wars people. This would truly be our "game"and would avoid the negative connotations associated with 4e marketing. A new more open source attitude to dnd would go along ways. [/QUOTE]
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An idea for WotC - how to transition to "5E"
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