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General Tabletop Discussion
*TTRPGs General
An Idea: Gemstones Powers And Alignment
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5387694" data-attributes="member: 19675"><p>One of my favorite gem websites:</p><p></p><p><a href="http://www.djraregems.com/" target="_blank">D&J Rare Gems - cut fine and rare gems for sale</a></p><p></p><p>Has all kinds of images of cut stones you might find inspirational.</p><p></p><p>Expanding on your original idea, you might want to have alignment stones...but also class and race stones as well. And then there could be stones so unusual that they have "meta" effects that may vary from user to user...</p><p></p><p></p><p>No other names exist, except possible misidentified stones: such as how the Black Prince's Ruby is actually a spinel.</p><p></p><p>The star is caused by fine rodlike structures growing in a pattern that, when the stone is cut & polished en cabochon reflects light as a star with 4, 6, or more points...or as a cat's eye if the rods are arrayed a different way.</p><p></p><p></p><p>For alignment stones, you might want to hit the major stones- diamond, ruby, sapphire, emerald, opal, pearl, topaz, garnet, tourmaline - and use color to denote specific sub-powers.</p><p></p><p>Race stones could have strong associations based on visuals: moss agate would seem a natural for Wildren; peridot for elves, likewise dwarves and iron ore; thri-kreen and picture agate match nicely.</p><p></p><p>Class stones could be based on stone properties: quartz family stones for Wizards, Sorcerers and other arcanists; cats-eye and star stones for the Psionic classes, spinels for divine martial classes, and so forth.</p><p></p><p>Oddballs like amber, pallasite, or pyritized/silicates fossils could be power storage, spell enhancers or fate randomizers of all kinds.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5387694, member: 19675"] One of my favorite gem websites: [url=http://www.djraregems.com/]D&J Rare Gems - cut fine and rare gems for sale[/url] Has all kinds of images of cut stones you might find inspirational. Expanding on your original idea, you might want to have alignment stones...but also class and race stones as well. And then there could be stones so unusual that they have "meta" effects that may vary from user to user... No other names exist, except possible misidentified stones: such as how the Black Prince's Ruby is actually a spinel. The star is caused by fine rodlike structures growing in a pattern that, when the stone is cut & polished en cabochon reflects light as a star with 4, 6, or more points...or as a cat's eye if the rods are arrayed a different way. For alignment stones, you might want to hit the major stones- diamond, ruby, sapphire, emerald, opal, pearl, topaz, garnet, tourmaline - and use color to denote specific sub-powers. Race stones could have strong associations based on visuals: moss agate would seem a natural for Wildren; peridot for elves, likewise dwarves and iron ore; thri-kreen and picture agate match nicely. Class stones could be based on stone properties: quartz family stones for Wizards, Sorcerers and other arcanists; cats-eye and star stones for the Psionic classes, spinels for divine martial classes, and so forth. Oddballs like amber, pallasite, or pyritized/silicates fossils could be power storage, spell enhancers or fate randomizers of all kinds. [/QUOTE]
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