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An inexperienced DM is asking for your pennies ...
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<blockquote data-quote="The Grassy Gnoll" data-source="post: 6819896" data-attributes="member: 6788652"><p>Sounds like Becmi is what he is after, going all the way up to immortal level - but the thing about Becmi is it starts at B...level 1.</p><p></p><p>Nothing wrong with a super objective to aim at but start smaller. Then build out. And dungeon crawling can be part of that or instead more wilderness based but each area is essentially a dungeon format - just without walls and further apart. All a dungeon really is is a collection of encounters in a handy binder, conveniently close together, making a whole.</p><p></p><p>The same can be done out of the dungeon. The tunnels and corridors are glossed over or touched upon in the same way that the three hours ride over the plains is, but both end at either a door or the edge of a wood/chamber or a clearing/guardroom or village.</p><p></p><p>So he wants to rule the world. He has to pass seven tests and acquire three potent weapons before he can do so. </p><p></p><p>5e works well for this, so long as he is invested in the super objective while dealing with the smaller scale building blocks.</p><p></p><p>It's late, I'm probably not making any sense.</p></blockquote><p></p>
[QUOTE="The Grassy Gnoll, post: 6819896, member: 6788652"] Sounds like Becmi is what he is after, going all the way up to immortal level - but the thing about Becmi is it starts at B...level 1. Nothing wrong with a super objective to aim at but start smaller. Then build out. And dungeon crawling can be part of that or instead more wilderness based but each area is essentially a dungeon format - just without walls and further apart. All a dungeon really is is a collection of encounters in a handy binder, conveniently close together, making a whole. The same can be done out of the dungeon. The tunnels and corridors are glossed over or touched upon in the same way that the three hours ride over the plains is, but both end at either a door or the edge of a wood/chamber or a clearing/guardroom or village. So he wants to rule the world. He has to pass seven tests and acquire three potent weapons before he can do so. 5e works well for this, so long as he is invested in the super objective while dealing with the smaller scale building blocks. It's late, I'm probably not making any sense. [/QUOTE]
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