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An interesting conundrum with the DI...thoughts?
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<blockquote data-quote="SiderisAnon" data-source="post: 3588555" data-attributes="member: 44949"><p>I really like the way you put that. It made me realize that this is the standard I have in my head for all adventures.</p><p></p><p>I generally don't buy those big adventure books. In fact, I rarely buy large adventures at all. I've found that it's too hard to constrain the characters within the written adventure, which makes it not fun for me or them. There is also the value problem in that once I've run a module, I can rarely ever run it again because I've been gaming with some of the same players for nearly a decade now. I don't want to spend $20 for a throw-away product.</p><p></p><p>What I absolutely love is small adventures that I can mine for details and which I can adjust to suit my game easily. These need to be priced to where I don't feel cheated if I use them once and then basically throw them on the shelf never to be seen again. I would much rather buy either a small and inexpensive module or a larger book with a series of separate adventures. For instance, when I saw Goodman Games "The Transmuter's Last Touch" for $2.00 in the store, I snapped it up because it was kobolds and it was cheap enough that I wouldn't feel cheated if I only used a piece of it. I also recently purchased "Adventure I" from AEG because it was a collection of 24 adventures for $15. </p><p></p><p>My hope is that the Digital Initiative (whatever form it finally takes) will provide me with access to a multitude of small and inexpensive adventures that I can easily drop into my campaign. They need to be priced where I can "fire and forget" -- meaning I can use them once or mine them for material once and then be comfortable with the fact that I will probably never get to use them again.</p><p></p><p></p><p>To answer the original poster's comments: I don't believe that the DI will create competition between DI and printed modules for me. I am going to buy PDF over print and I am going to buy small and inexpensive over the big modules that have a price point high enough to make them worth printing and distributing.</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 3588555, member: 44949"] I really like the way you put that. It made me realize that this is the standard I have in my head for all adventures. I generally don't buy those big adventure books. In fact, I rarely buy large adventures at all. I've found that it's too hard to constrain the characters within the written adventure, which makes it not fun for me or them. There is also the value problem in that once I've run a module, I can rarely ever run it again because I've been gaming with some of the same players for nearly a decade now. I don't want to spend $20 for a throw-away product. What I absolutely love is small adventures that I can mine for details and which I can adjust to suit my game easily. These need to be priced to where I don't feel cheated if I use them once and then basically throw them on the shelf never to be seen again. I would much rather buy either a small and inexpensive module or a larger book with a series of separate adventures. For instance, when I saw Goodman Games "The Transmuter's Last Touch" for $2.00 in the store, I snapped it up because it was kobolds and it was cheap enough that I wouldn't feel cheated if I only used a piece of it. I also recently purchased "Adventure I" from AEG because it was a collection of 24 adventures for $15. My hope is that the Digital Initiative (whatever form it finally takes) will provide me with access to a multitude of small and inexpensive adventures that I can easily drop into my campaign. They need to be priced where I can "fire and forget" -- meaning I can use them once or mine them for material once and then be comfortable with the fact that I will probably never get to use them again. To answer the original poster's comments: I don't believe that the DI will create competition between DI and printed modules for me. I am going to buy PDF over print and I am going to buy small and inexpensive over the big modules that have a price point high enough to make them worth printing and distributing. [/QUOTE]
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An interesting conundrum with the DI...thoughts?
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