smokewolf
First Post
I realise alot of people here probably have never heard of The Swing before. So I thought I would offer up so excerpts and let people see what The Swing is all about. These are kinda long so enjoy and if you have any questions email me --- smokewolfNOSPAM@93gamesstudio.com (remove the NOSPAM).
The Swing can be found at RPGNOW - http://www.rpgnow.com/product_info.php?products_id=2256&SRC=EnWorld or in a bundle with all Swing related products - http://www.rpgnow.com/product_info.php?products_id=3013&SRC=EnWorld
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Chapter 1 - The Nature of Reality
What is REALITY? Why is the world the way that it is? Can we change the way the world works? Science teaches us that no, Reality is static and unchangeable. Reality exists without the input of mankind; it existed before modern man and will exist once we have left this world. We can only hope to define it in terms of some formula that could then be harnessed to meet the goals and desires that we hold.
Is that how it really is? No, Reality is dynamic!
Everything is about to change; everything you thought you knew about reality.
Reality is not some stagnant force which has stood unchanged since the dawn of time. Reality is not some concept so far removed from mankind that he has no grasp of it. No, Reality is created in the minds of those who experience it. Reality has and will change from time to time. In the past, Magick used to be common place, creatures that could be called mystical now were plentiful and Gods were not a matter of fiction.
Have you ever heard of the phrases: Mind over matter or It's all in your head or Where there is a WILL there is a way?
These are not just sentences with only a “make you feel better” meaning. Within them lies the key to all Reality.
Reality, Divinity, Nature; these are not external to man. These are integral parts of our being. Reality is not something that exists to dictate to mankind how they will live, exist and die. Reality is a tool with which man can dictate how he will live, exist and die. Like any tool, it can be changed when man deems it necessary.
Humanity, as a whole, is not the first to discover that reality exists only as a tool for those who can manipulate it, and chances are they will not be the last.
Reality is whatever those who experience it wish it to be. It is this factor that has allowed great civilizations to rise, then fall and yet another to take its place. It is this reason why Religions often change like the river, never the same from one moment to the next, but yet still a river.
A prime example of how belief has changed Reality is Galileo. Prior to him the world actually WAS flat. It was the stir caused by the church that eventually shifted the truth. That incident created doubt, doubt created questions, questions produced answers. Never mind that the answers were technically wrong at time. Those answers created belief; belief reshaped the world, literally.
Subtly, mankind has always known this to be true, otherwise he would never have been able to accept change, nor could he have ever handled new beliefs.
Now is not the time for subtly, now is the time for action.
The Pendulum
Reality is like the swing of a pendulum. Because Reality is shaped by those who live it, they have the ability to change what Reality is or is not.
The Course of the Swing
Without direct influence, the full movement of this swing in beliefs takes roughly about 500 years to go from one extreme to the next. When we find the “pendulum” dead center, it is the time for a new beginning, as the old ways are over. Momentum has, in the past, dictated in which way the swing would swing. However, now for the first time in history; mankind has the potential to conscientiously determine what REALITY will be; what will be true and what will not. Are we headed for the Sci-Fi movie world, maybe a dark and demented hell-on-earth world, or maybe a hippy, flower power world? It’s up to us to decide.
In times like these, everything is in a state of change. Magick can once again appear. Creature's alien to the modern world can once more walk amongst its towering steel and concrete. Huge technological strides can be accomplished. All will be waiting to see in which direction the swing will take.
History of the Swing
Politically, much of the history of the swing happens to follow one thread. Whoever has had the power, determines the fate of the world. Until recently that power rested in the hands of the few, the wealthy, the pious, and the strong. The "Swing" can easily been seen from within the political arena.
Circa 0 CE, Rome had just become THE world power. It was a time of new beginnings. Old Civilizations were being destroyed and new ones rise to take their place. This was a time of uncertainty. The Swing is dead center.
Circa 250 CE, the height of the Roman Empire. The Empire has begun to collapse; Rome can no longer keep an emperor. Revolts happen in all parts of the Empire. Soon the Empire will split into two sections, the East and the West, and then fall. The Swing has reached an apex.
Circa 500 CE, Christianity had just become the religion of the state. Roman power has come to an end. The world began to purge itself of the knowledge of the past. The history of the world was being rewritten. The Swing is dead center.
Circa 750 CE, Charlemagne is born. He will unite the Frankish kingdoms and become the first Holy Roman Emperor, thus building the next great empire. Some might see this as the beginning, it is, just the beginning of the downfall. Oppression is the key to this period of time. The Swing has reached an apex.
Circa 1000 CE, the Crusades have begun. Mankind has setout to either defend the Holy City or take it by force, depending on your perspective. The Swing is dead center.
Circa 1250 CE, the Crusades have become nothing more than a get rich quick tour for European aristocrats. The Magna Carta was signed and has lessened the power of the crown. The plague is soon coming. The death and destruction that was the Crusades are over. This was a time to rebuild. The Swing has reached an apex.
Circa 1500 CE, the dark ages have come to a close. The Renaissance has begun. Man has begun to question the church. Is the world flat? Does the Sun revolve around the Earth? Man begins to define his world again, this time into a formula that he can duplicate easily. The Swing is dead center.
Circa 1750 CE, the British Empire has reached its height. Shortly here after the Empire will fall, much like the Roman Empire did in antiquity. The Americans start a chain reaction that will dictate the future of the world. The Swing has reached an apex.
2000 CE, the church has lost its grip on man. Science has begun to play “GOD” now. Religion now tears the world apart, Jews against Muslims, Catholics against Protestants, etc. There is as much creation as there is destruction. Man has wrestled the power away from the few. The Swing is dead center.
January 1, 2000 CE
Enlightenment is now tangible for all of humanity. If only there were those individuals daring enough to show everyone the door. On the other hand, maybe mankind is not ready; maybe humanity needs a mother to watch out for it. Maybe it is time to throw caution to the winds and see where mankind lead themselves.
So why is now any different than other times throughout history?
Besides the impending threat of Y2K, January 1, 2000 CE has another significant role to play in the fate of humanity. So many small incidents have formed the cobblestone path that lay before mankind. The fall of the Berlin Wall, McCarthyism, Pearl Harbor, the Lunar Landing, Mahatma Gandhi, the 60's and so many more. They all exist as examples of what a few individuals can do.
Gandhi was not a rich man nor did he have control of a vast army, yet he single handedly showed the world that one man can make a change.
With these incidents man now has the capacity to change the way the world thinks almost instantaneously. Unlike before when by the time knowledge had spread far enough to make a change, the Swing was in already full force and those opposed to it were stamped out of history.
•The media shapes our daily view of the world. Often our entire knowledge of a given event is based solely on the Medias portrayal. The media has the ability to span the globe instantly; at no other time in history could that be accomplished.
•The Internet is much like the media; however, it gives the ability to delivery anyone’s viewpoint, not just those expressed by one organization.
•Transportation is affordable and easy to obtain. Worldwide travel is taken for granted. People can now easily reach remote corners of the world where ancient knowledge awaits those who seek it.
•The right spokesperson can almost single handily cause a radical shift of the Swing.
•Recent discoveries of once lost knowledge have expanded our views of the world.
•Books are readily available around the world. Before, if there was something you wished to know, you either paid large fees to read the ONE copy or you went to see someone speak of such knowledge (getting their twist as well).
•Education. Education. Education.
Factions and People
While not ridden with supernatural creatures, several of the more powerful "enlightened beings" have begun to awake from the centuries long self imposed rest.
These individuals and groups wish to see the world and all within it grow and learn. Each of them has their own method which they feel is the best way for this to be achieved.
While these beings can hold considerable sway over people, several events that will assist in directing the "Swing of Reality", was solely of mans own doing:
• Fall of both the Berlin Wall and the Soviet Union
• 24 Hour News programming
The Enlightened Ones
There are creatures whose WILL is so strong that they are no longer affected by society’s view on reality. These beings exist regardless of whether we believe in them or not.
Most civilizations have references to “Higher Beings”, Muslims call them Enlightened Masters, Victorian Era Secret Societies called them the Secret Chiefs, and in Judaism they were called the Tzadikim or righteous ones. However, enlightenment has not been limited to humans; ancient beings which predate mankind found enlightenment long before man had more than a two word vocabulary.
The nature of Enlightenment eliminates the human concepts of right or wrong and guilt. An Enlightened One only sees the path that they must follow. They perceive everything as merely a means to an end, an end which consists of "higher" purposes and lofty ideals. An Enlightened One would find the death of one individual so that 10 others might live as acceptable, since they do not believe the act would be murderous, only necessary. However, they would never allow the death of someone for reasons not related to the growth and development of mankind.
This view often makes them appear cold, but their emotions are directed at the global rather than the local. So while you may see the death of a friend, they see the lives of those saved and the lives that will be touched.
These beings have begun to influence several small bands of explorers, individuals and factions. These explorers, individuals and factions have begun the long process of shifting the "Swing of Reality" into "their" desired direction. What do they seek? ALL of them seek to aid mankind. Each camp is a description of their attitudes toward their "aid" towards mankind. They do not seek to control mankind, or the way in which man thinks, they only seek to ensure that humanity has the opportunity to earn enlightenment.
While they have seen fit to guide small groups of mankind, they have tended to stay out of political activities. They are all in agreement that mankind has a great propensity for achievement through conflict.
During the Age of Enlightenment, these beings began to realize that the Scientific Age has an adverse effect of their existence. Humanity ceased believing in Immortal Beings, Magick and "fanciful" creatures. Because of this, the Enlightened Beings of the world found it extremely difficult to exist. They had to exert great control of their WILL to continue to interact with Humanity.
Around the early 1800's, they slowly began to disappear from this world. The first few simply grew too tired to fight and were erased from existence. The others, not wishing the same fate, decided to either create "pocket realms" where they could exist or found secluded chambers to rest, far from the interference of man, until it was possible to reenter the world of man.
The only ones not affected by this growing difficulty were those who remained Neutral. Since by their nature, they left humanity to its own devices, there was no conflict in their existence. They have always remained in seclusion, hidden from mankind's viewing and thoughts. It helped that those areas where they inhabited were also areas easily manipulated by their WILL.
The last creature that left the world of man did so in April 11, 1904. Thus began the Great Independence, a period of time when mankind was left to his own mechanisms. However, there was one who had been able to remain active. He also happens to be the last person to achieve enlightenment, Comte Saint-Germaine. The Count has been able to remain active in this world even though his contemporaries were either unable to or unwilling to. The reason that he has been able to remain active might be because he is the only one who is both a Mechanist and a Naturist. He believes that both can exist and are both necessary for mankind's survival.
The strain of existing in the world has begun to lessen and they are now free to roam amongst us again. Several of the most powerful Enlightened Ones have already freed themselves from their self imposed exile, and only time will tell whether or not the others may return.
They are divided into three camps; the Naturists, the Mechanists and the Neutrals.
The Naturists
Philosophy: Teach man to fish for himself.
Naturists believe in harmony with nature. That mankind is merely a tiny fraction of the puzzle. All action must be taken in accordance to its impact upon the world. They believe in the use of Magick and it is through them that the New Age movement has come about. They abhor the by-products of technology and often attempt to sabotage efforts of the Mechanists.
Of all the Enlightened Ones, Naturists are the only ones likely to expose their true nature completely to the characters. Their whole goal is to show mankind the possibilities that reside within each of us. This does not mean that they we have full disclosure on day one; the human mind can be a fragile one.
Naturists are where you will find most mystical creature types. Humanoid Naturists will generally pose as religious types. This allows them to guide mankind both physically and mentally. Naturists are more likely to use persuasion than death in conversions. They believe all of humanity needs enlightening not just those they deem worthy of it.
Several Naturist directed events which have already unfolded:
• The Rise of Neo-Paganism and other alternative religions
• Holistic Healing Centers
The Mechanists
Philosophy: Give man fish so that he will not go hungry.
Mechanists are your typical lab rats. Better living through technology, is their motto. They believe that mankind, as a whole, is not capable of exerting his WILL on the world. So they use their WILL to power technology that gives man the same benefits as WILL. This puts them at odds with the Naturists, since any disbelief in their tools will cause them to cease functioning and leave mankind in a worse situation.
Mechanists are more likely to be involved in the “need to know” scenarios. Unfortunately their mere existence could work counter productive to their goals. It would be hard to try and explain how they have existed for millennia without the aid of apparent technology.
The easiest Enlightened Ones to discuss are the Mechanists. They are your classic "Men in Black" (see the Men in Black section) type. They see their job as to keep their WILL in effect. It is their WILL combined with the static beliefs of humanity that keeps SCIENCE working. Mechanists are more likely to use deadly force as an expectable means to keeping reality as it is.
Several Mechanist directed events which have already unfolded:
• Cloning of Dolly the Sheep
• Personal Computers
• The Internet
The Neutrals
Philosophy: Let man figure it out for himself.
Neutrals are simply that, neutral. They believe that mankind should be allowed to decide their own fate. Magick or Technology, they care not which one it is, they believe more in the Freedom of Choice. After all, they were all lower life forms once and they were able to transcend. They do not, however, sit on the sidelines. They may not be the proverbial monkey wrench, but they are the ones handing them out. Neutrals are the hardest to try to involve in a game directly. By their very nature, they are neutral to the whole human enlightenment issue.
Those who remain Neutral are also the hardest to categorize. They can both be scientific and mystical types. Their philosophy is a live and let live belief. However, they have been known to interfere with both Naturists and Mechanists whom they believe have introduced to radical a change to the paradigm. A key example of this has been recently involving cloning. Contrary to belief, it was a Neutral who's WILL, even though not strong enough to stop cloning, was able to create inherent flaws within the process. Neutrals fear for mankind when he believes he has become A GOD.
Neutral directed interference has already unfolded:
• Chernobyl nuclear reaction explosion
• Faults in the Hubble telescope
OTO (Ordo Templi Orientis)
While traveling in the East, Karl Kellner met several Enlightened Ones and an organization called the Hermetic Brotherhood of Light (The Great White Brotherhood). While in their company, he was instructed in specific magical practices. These beings served as Kellner's "Secret Chiefs" and would aid him in the creation of an order dedicated to assisting mankind. These beings had also aided others in the creation of "Secret Societies" (Blavatsky, Randolph, Mathers, etc.). Years later, after returning to Germany, Karl Kellner founded the Ordo Templi Orientis (the Order of Oriental Templars, or Order of the Temple of the East).
The Order was created with the purpose of the advancement of mankind in Wisdom, Understanding, Knowledge, and Power. Because many early members of the O.T.O. were also members of other "secret societies" the O.T.O. gained access to a wealth of knowledge and served as a centralized repository for information both theoretical and practical.
Here is a small list of those organizations whose body of knowledge was transferred to the O.T.O.:
• The Gnostic Catholic Church.
• The Order of the Knights of the Holy Ghost.
• The Order of the Illuminati.
• The Order of the Knights of Malta.
• The Order of the Knights of the Holy Sepulchre.
• The Rosicrucian Order.
• The Holy Order of Rose Croix of Heredom.
• The Ancient and Accepted Scottish Rite of Masonry
• The Swedenborgian Rite of Masonry.
• The Order of the Martinists.
• The Hermetic Brotherhood of Light.
• The Golden Dawn
• And many more
Between April 8th and April 10th, 1904, Aleister Crowley, who was not yet a member of the O.T.O., received Liber AL vel Legis (The Book of the Law). The Book was transmitted to Crowley through an Enlightened Being known to him as Aiwass. The Book is both a lesson in history and a portal into the future. The Book proclaims the Aeon of Horus and the Law.
The Aeon of Horus, unlike the two previous Aeons (Isis and Osiris), is neither matriarchal nor patriarchal. Rather than being ruled by a parental figure, now is the time for growth, to stop being children and think for ourselves. This Aeon is characterized by the Crowned and Conquering Child, Horus. The word of the law is Thelema (Thelema is Greek for Will). Not fully understanding the ramifications of this great work, Crowley stored it away and continued about his other workings.
In 1912 Crowley joined the O.T.O. and quickly moved up the ranks. In 1922, Crowley assumed the leadership of the Order, as Outer Head of the Order. It is at this time that Crowley released The Book of the Law unto the world. The Order is then transformed into a Thelemic Order. As with the Hellfire Club of ages past, "Do what thou wilt" becomes the motto of the newly reformed organization. This law should not be misunderstood as granting a license to indulge one's every passing whim, but rather as a mandate to discover and accomplish one's True Will.
The structure of the O.T.O., like that of Freemasonry and the ancient mystery schools, is based on a graded series of initiations, or degrees. In these Degrees, the O.T.O. seeks to instruct the individual by allegory and symbolism in the profound mysteries of existence, and thereby assist each to discover his or her own true nature. The introductory Degrees of the O.T.O. progressively activate the psychic body of the Initiate. Every man and woman of full age (18 years), free, and of good report, has a right to these introductory degrees of the O.T.O.
Since the turn of the century the O.T.O. has existed to advance mankind to the next level of being. Now based in the US, it continues to this day to strive towards that goal. By the late 90's the "Secret Chiefs" have begun to return to guide their only surviving society, the O.T.O.
Their first order of business has been to cleanse the Order of the unfaithful and wicked. Once consolidated into dedicated Unity they will begin the process of "reawaking" others. These "others" are both other Enlightened Ones and mankind himself.
Men in Black
There has existed throughout the ages an organization that has at its heart the idea that mankind can not be trusted with the responsibility of emotional, spiritual and mental growth. That mankind must be coddled as a child. This agency works for no government, nor for any private group, although it has been known to employ them to reach its own goals.
Whenever something arises that threatens to show humanity the potential it holds, reveals universal secrets or exposes ideas and concepts long thought to be impossible, they arrive to "spin" the incident to their own mechanisms. Sometimes they use threats, sometimes they just plant doubt, and sometimes it becomes necessary to eliminate the threat to their blueprint completely.
Throughout history they have been given many names (although not as original as one would have thought):
• Native Americans had the "Black Man".
• During Elizabethan England they were called "Black Men".
• In the late Nineteenth Century they appeared as traveling salesmen.
• In the mid Twentieth Century they appeared as the "Men in Black" of UFO conspiracies and cover-ups.
People have come up with many theories as to who the Men in Black really are
• Some think that they are government agents.
• Some think that they are alien agents.
• Some think they aren't alive at all - crude replicas or disguises animated by energy reserves that run low quickly.
What do they want? What are their motives? Who is behind them?
The Men in Black work for the Black Lodge or sometimes called the Black Brotherhood. The Inner Circle of the Black Brotherhood is composed of 7 Enlightened Mechanists. Only one master is known to the organization at any given time though, as each of them rotates the position every 20 years. This illuminates a flaw with the Mechanists, if it were known that they exist it could actually fuel the Naturists cause. The current head is Quidonnian; he has only recently begun this post. He holds this position simply because he was the first to return.
Contrary to their actions, they do not seek to harm mankind nor destroy what has been built. They only seek to ensure the survival of mankind. They are pure Mechanists at heart.
During the Great Independence, the Lodge was non-existent and the Men in Black operated per the orders of their mortal leaders. These leaders, at first held the agency to its high ideals. However, when the first batch of management that came into power without the Black Lodges guidance, the agency was soon twisted into a political tool.
It was not until the late 70's, when several documents were discovered that revealed the true path of the agency and the last of the twentieth century brought with it a withdrawal of the agents from the matters of man. When Quidonnian returned, the agency was more than receptive to his interjections.
The Men in Black have once again begun to "interfere" with unnatural activities. Their first target has been selected as the New Age movement. They themselves have been publishing all kinds of materials. These materials not only are filled with lies, but directly contradict legitimate work. Their other favorite tactic is to infiltrate local groups and aid in their own self destruction by spreading FUD (fear, uncertainty and doubt) amongst its members.
Quidonnian has devoted a small amount of the agencies resources to directly fight those who seek to influence "The Swing". To this end he has created several small groups of Fixers. Fixer groups consist of 5-7 members, each with their own specialties (usually Combat, Languages, Archeology, Occult, Transportation, and Diplomacy). These teams operate outside the normal channels and are generally unknown even to other Men in Black. Quidonnian has given these Fixer Teams the license to kill if necessary.
Government Agencies
Governments have long been the area of the Neutrals. They have seen to it that man can direct his own political boundaries without interference. Whether it be the Food and Drug Administration (FDA) keeping mind control products off the shelf, to the Department of the Interior keeping certain "historical" sites (those areas which hold the truth about mankind's past) hidden and off limits to the general populous.
However, the governmental agency of most importance to the Neutrals is the United States National Archives and Records Administration (NARA).
The NARA was founded by Comte Saint-Germaine as a method to show mankind that there existed ideas and actions which were of his own doings. This was not done to humiliate man by recounting his misdeeds, but to uplift him by showing the lengths to which man will go to protect freedom, to protect others and uphold societies where people are not property.
Not all of the records in the archives are free from censorship though. Some records (especially those pertaining to Naturist or Mechanist Machiavellian schemes) have been edited to reveal a human hand at the helm. It is hard to tell if Comte Saint-Germaine really wants to maintain evidence of humanities history or conceal that of his brethren.
Comte Saint-Germaine has personally overseen the operation of NARA since its inception. He has operated under different aliases, but always it was him. He has been evaluating the effectiveness of mass media for some time now. He has yet to decide how best to use it, but he has already put into place the necessary components that would grant him access to these mediums.
So Now What?
The world is essentially the same as it is outside of the game. Prior to now, all of the big moments in history were all from mans doing, the Enlightened Ones were content to simply give a nudge here or there. Therefore, in game history has followed out of game history almost identically.
However, this is not a hard and fast rule. While The Swing is not a generic world, it can be heavily modified to fit with everyone’s playing preferences. If you do not want Magick, do not play with it. The same goes for almost any aspect of this game. Have fun is the leading principle which should guide all decisions.
Direct the Swing
So then what is the purpose of this game? Due to the end of the Great Independence, Enlightened Ones have decided that now is the time to act, not only for mankind but for each other. The long period of dormancy was not pleasant by any standards. They long to be able to walk amongst mortals, to read from the greatest libraries of man, to eat the most delicious foods, to drink the sweetest wines. Even the Mechanists do not want to witness another period of solitude.
Each faction seeks three things
• A way to avoid a retraction from mortal society again.
• To influence "the swing". Unlike other periods of history in which they only provided subtle influence through the direction of mortals, they now wish to provide more direct control. If for no other reason than to avoid a retraction from mortal society again.
• To aid mankind towards enlightenment.
But what happens next is totally up to you.
Story Ideas
This game is geared mainly toward Naturists (Mechanists and Neutrals will be featured later).
• The Players work for a Naturist
• The Players travel the world seeking lost artifacts and documents which will aid in revealing the True Nature of Reality to Mankind
• The Players are hired to investigate strange events
• Quest Materials (as a Tangible) are an easy way to gather the players for a common cause. Simply give each player 1 piece of the puzzle. Together they can lead to an artifact, a spell, an Enlightened One, etc.
• Magickal Events are also good as story hooks, events can all be linked and maybe the players are being chased by MIB's or some other faction that wishes to keep them silent.
The main goal for any Naturist is to aid mankind into Enlightenment. Any players working for that faction should have that at least as a secondary goal.
Or join one of the other factions seeking to aid mankind along its path to enlightenment or evolution. Seek out hidden civilizations, reveal ancient secrets or discover what resides inside all men, invent new technology, discover new drugs and therapies, or enjoy capitalism to its fullest. The world is open to those with strong WILLs.
Support Materials
Here are some additional sources for more information regarding "The Swing" and its atmosphere. All of these are good examples of worlds that are "influenced" by those who experience it, as well as, just plain good information.
Film
• Star Wars
• Big Trouble in Little China
• Reign of Fire
• The Matrix
• Planet of the Apes (The Original)
• Lara Croft - Tomb Raider
• The Craft
• Highlander
• House
• My Science Project
• The Mask
• The Invisible Man (The Original)
• The Adventure of Buckaroo Banzia Across the 8th Dimension
Books
• Alice in Wonderland
Lewis Carroll
• Chronicles of Narnia
C. S. Lewis
• The Dark Tower Series
Stephen King
• American Gods
Neil Gaiman
• The Book of the Law
Aleister Crowley
• The Magick of Thelema
Lon Milo Duquette
• Magick without Tears
Aleister Crowley
• The Secret Cipher of the UFOnuats
Allen H. Greenfield
Philosophers
• Immanuel Kant
• Plato
• David Hume
• Carl Jung
• John Dewey
• Xenophanes of Colophon
• B F Skinner
Internet
• United States Government
http://www.firstgov.gov
• United States National Archives and Record Administration
http://www.archives.gov
• U.S. Grand Lodge, Ordo Templi Orientis
http://www.oto-usa.org
• The Church of the Grey
http://www.churchofthegrey.com
• Illuminati Conspiracy Archive
http://www.conspiracyarchive.com
• Ancient Mystical Order Rosae Crucis
http://www.rosicrusian.org
• Ontario Consultants on Religious Tolerance
http://www.religioustolerance.org
• Graphical Timelines of the World
http://www.timelines.info
• Google Search Engine
http://www.google.com
• Internet Sacred Text Archive
http://www.sacred-texts.com
Music
For Naturists
• Clannad
• Enya
• Native American
For Mechanists
• Nine Inch Nails
• Henry Rollins
• The Cure
For Neutrals
• Rachmaninov
• Vivaldi
• Carmina Burana
The Swing can be found at RPGNOW - http://www.rpgnow.com/product_info.php?products_id=2256&SRC=EnWorld or in a bundle with all Swing related products - http://www.rpgnow.com/product_info.php?products_id=3013&SRC=EnWorld
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Chapter 1 - The Nature of Reality
What is REALITY? Why is the world the way that it is? Can we change the way the world works? Science teaches us that no, Reality is static and unchangeable. Reality exists without the input of mankind; it existed before modern man and will exist once we have left this world. We can only hope to define it in terms of some formula that could then be harnessed to meet the goals and desires that we hold.
Is that how it really is? No, Reality is dynamic!
Everything is about to change; everything you thought you knew about reality.
Reality is not some stagnant force which has stood unchanged since the dawn of time. Reality is not some concept so far removed from mankind that he has no grasp of it. No, Reality is created in the minds of those who experience it. Reality has and will change from time to time. In the past, Magick used to be common place, creatures that could be called mystical now were plentiful and Gods were not a matter of fiction.
Have you ever heard of the phrases: Mind over matter or It's all in your head or Where there is a WILL there is a way?
These are not just sentences with only a “make you feel better” meaning. Within them lies the key to all Reality.
Reality, Divinity, Nature; these are not external to man. These are integral parts of our being. Reality is not something that exists to dictate to mankind how they will live, exist and die. Reality is a tool with which man can dictate how he will live, exist and die. Like any tool, it can be changed when man deems it necessary.
Humanity, as a whole, is not the first to discover that reality exists only as a tool for those who can manipulate it, and chances are they will not be the last.
Reality is whatever those who experience it wish it to be. It is this factor that has allowed great civilizations to rise, then fall and yet another to take its place. It is this reason why Religions often change like the river, never the same from one moment to the next, but yet still a river.
A prime example of how belief has changed Reality is Galileo. Prior to him the world actually WAS flat. It was the stir caused by the church that eventually shifted the truth. That incident created doubt, doubt created questions, questions produced answers. Never mind that the answers were technically wrong at time. Those answers created belief; belief reshaped the world, literally.
Subtly, mankind has always known this to be true, otherwise he would never have been able to accept change, nor could he have ever handled new beliefs.
Now is not the time for subtly, now is the time for action.
The Pendulum
Reality is like the swing of a pendulum. Because Reality is shaped by those who live it, they have the ability to change what Reality is or is not.
The Course of the Swing
Without direct influence, the full movement of this swing in beliefs takes roughly about 500 years to go from one extreme to the next. When we find the “pendulum” dead center, it is the time for a new beginning, as the old ways are over. Momentum has, in the past, dictated in which way the swing would swing. However, now for the first time in history; mankind has the potential to conscientiously determine what REALITY will be; what will be true and what will not. Are we headed for the Sci-Fi movie world, maybe a dark and demented hell-on-earth world, or maybe a hippy, flower power world? It’s up to us to decide.
In times like these, everything is in a state of change. Magick can once again appear. Creature's alien to the modern world can once more walk amongst its towering steel and concrete. Huge technological strides can be accomplished. All will be waiting to see in which direction the swing will take.
History of the Swing
Politically, much of the history of the swing happens to follow one thread. Whoever has had the power, determines the fate of the world. Until recently that power rested in the hands of the few, the wealthy, the pious, and the strong. The "Swing" can easily been seen from within the political arena.
Circa 0 CE, Rome had just become THE world power. It was a time of new beginnings. Old Civilizations were being destroyed and new ones rise to take their place. This was a time of uncertainty. The Swing is dead center.
Circa 250 CE, the height of the Roman Empire. The Empire has begun to collapse; Rome can no longer keep an emperor. Revolts happen in all parts of the Empire. Soon the Empire will split into two sections, the East and the West, and then fall. The Swing has reached an apex.
Circa 500 CE, Christianity had just become the religion of the state. Roman power has come to an end. The world began to purge itself of the knowledge of the past. The history of the world was being rewritten. The Swing is dead center.
Circa 750 CE, Charlemagne is born. He will unite the Frankish kingdoms and become the first Holy Roman Emperor, thus building the next great empire. Some might see this as the beginning, it is, just the beginning of the downfall. Oppression is the key to this period of time. The Swing has reached an apex.
Circa 1000 CE, the Crusades have begun. Mankind has setout to either defend the Holy City or take it by force, depending on your perspective. The Swing is dead center.
Circa 1250 CE, the Crusades have become nothing more than a get rich quick tour for European aristocrats. The Magna Carta was signed and has lessened the power of the crown. The plague is soon coming. The death and destruction that was the Crusades are over. This was a time to rebuild. The Swing has reached an apex.
Circa 1500 CE, the dark ages have come to a close. The Renaissance has begun. Man has begun to question the church. Is the world flat? Does the Sun revolve around the Earth? Man begins to define his world again, this time into a formula that he can duplicate easily. The Swing is dead center.
Circa 1750 CE, the British Empire has reached its height. Shortly here after the Empire will fall, much like the Roman Empire did in antiquity. The Americans start a chain reaction that will dictate the future of the world. The Swing has reached an apex.
2000 CE, the church has lost its grip on man. Science has begun to play “GOD” now. Religion now tears the world apart, Jews against Muslims, Catholics against Protestants, etc. There is as much creation as there is destruction. Man has wrestled the power away from the few. The Swing is dead center.
January 1, 2000 CE
Enlightenment is now tangible for all of humanity. If only there were those individuals daring enough to show everyone the door. On the other hand, maybe mankind is not ready; maybe humanity needs a mother to watch out for it. Maybe it is time to throw caution to the winds and see where mankind lead themselves.
So why is now any different than other times throughout history?
Besides the impending threat of Y2K, January 1, 2000 CE has another significant role to play in the fate of humanity. So many small incidents have formed the cobblestone path that lay before mankind. The fall of the Berlin Wall, McCarthyism, Pearl Harbor, the Lunar Landing, Mahatma Gandhi, the 60's and so many more. They all exist as examples of what a few individuals can do.
Gandhi was not a rich man nor did he have control of a vast army, yet he single handedly showed the world that one man can make a change.
With these incidents man now has the capacity to change the way the world thinks almost instantaneously. Unlike before when by the time knowledge had spread far enough to make a change, the Swing was in already full force and those opposed to it were stamped out of history.
•The media shapes our daily view of the world. Often our entire knowledge of a given event is based solely on the Medias portrayal. The media has the ability to span the globe instantly; at no other time in history could that be accomplished.
•The Internet is much like the media; however, it gives the ability to delivery anyone’s viewpoint, not just those expressed by one organization.
•Transportation is affordable and easy to obtain. Worldwide travel is taken for granted. People can now easily reach remote corners of the world where ancient knowledge awaits those who seek it.
•The right spokesperson can almost single handily cause a radical shift of the Swing.
•Recent discoveries of once lost knowledge have expanded our views of the world.
•Books are readily available around the world. Before, if there was something you wished to know, you either paid large fees to read the ONE copy or you went to see someone speak of such knowledge (getting their twist as well).
•Education. Education. Education.
Factions and People
While not ridden with supernatural creatures, several of the more powerful "enlightened beings" have begun to awake from the centuries long self imposed rest.
These individuals and groups wish to see the world and all within it grow and learn. Each of them has their own method which they feel is the best way for this to be achieved.
While these beings can hold considerable sway over people, several events that will assist in directing the "Swing of Reality", was solely of mans own doing:
• Fall of both the Berlin Wall and the Soviet Union
• 24 Hour News programming
The Enlightened Ones
There are creatures whose WILL is so strong that they are no longer affected by society’s view on reality. These beings exist regardless of whether we believe in them or not.
Most civilizations have references to “Higher Beings”, Muslims call them Enlightened Masters, Victorian Era Secret Societies called them the Secret Chiefs, and in Judaism they were called the Tzadikim or righteous ones. However, enlightenment has not been limited to humans; ancient beings which predate mankind found enlightenment long before man had more than a two word vocabulary.
The nature of Enlightenment eliminates the human concepts of right or wrong and guilt. An Enlightened One only sees the path that they must follow. They perceive everything as merely a means to an end, an end which consists of "higher" purposes and lofty ideals. An Enlightened One would find the death of one individual so that 10 others might live as acceptable, since they do not believe the act would be murderous, only necessary. However, they would never allow the death of someone for reasons not related to the growth and development of mankind.
This view often makes them appear cold, but their emotions are directed at the global rather than the local. So while you may see the death of a friend, they see the lives of those saved and the lives that will be touched.
These beings have begun to influence several small bands of explorers, individuals and factions. These explorers, individuals and factions have begun the long process of shifting the "Swing of Reality" into "their" desired direction. What do they seek? ALL of them seek to aid mankind. Each camp is a description of their attitudes toward their "aid" towards mankind. They do not seek to control mankind, or the way in which man thinks, they only seek to ensure that humanity has the opportunity to earn enlightenment.
While they have seen fit to guide small groups of mankind, they have tended to stay out of political activities. They are all in agreement that mankind has a great propensity for achievement through conflict.
During the Age of Enlightenment, these beings began to realize that the Scientific Age has an adverse effect of their existence. Humanity ceased believing in Immortal Beings, Magick and "fanciful" creatures. Because of this, the Enlightened Beings of the world found it extremely difficult to exist. They had to exert great control of their WILL to continue to interact with Humanity.
Around the early 1800's, they slowly began to disappear from this world. The first few simply grew too tired to fight and were erased from existence. The others, not wishing the same fate, decided to either create "pocket realms" where they could exist or found secluded chambers to rest, far from the interference of man, until it was possible to reenter the world of man.
The only ones not affected by this growing difficulty were those who remained Neutral. Since by their nature, they left humanity to its own devices, there was no conflict in their existence. They have always remained in seclusion, hidden from mankind's viewing and thoughts. It helped that those areas where they inhabited were also areas easily manipulated by their WILL.
The last creature that left the world of man did so in April 11, 1904. Thus began the Great Independence, a period of time when mankind was left to his own mechanisms. However, there was one who had been able to remain active. He also happens to be the last person to achieve enlightenment, Comte Saint-Germaine. The Count has been able to remain active in this world even though his contemporaries were either unable to or unwilling to. The reason that he has been able to remain active might be because he is the only one who is both a Mechanist and a Naturist. He believes that both can exist and are both necessary for mankind's survival.
The strain of existing in the world has begun to lessen and they are now free to roam amongst us again. Several of the most powerful Enlightened Ones have already freed themselves from their self imposed exile, and only time will tell whether or not the others may return.
They are divided into three camps; the Naturists, the Mechanists and the Neutrals.
The Naturists
Philosophy: Teach man to fish for himself.
Naturists believe in harmony with nature. That mankind is merely a tiny fraction of the puzzle. All action must be taken in accordance to its impact upon the world. They believe in the use of Magick and it is through them that the New Age movement has come about. They abhor the by-products of technology and often attempt to sabotage efforts of the Mechanists.
Of all the Enlightened Ones, Naturists are the only ones likely to expose their true nature completely to the characters. Their whole goal is to show mankind the possibilities that reside within each of us. This does not mean that they we have full disclosure on day one; the human mind can be a fragile one.
Naturists are where you will find most mystical creature types. Humanoid Naturists will generally pose as religious types. This allows them to guide mankind both physically and mentally. Naturists are more likely to use persuasion than death in conversions. They believe all of humanity needs enlightening not just those they deem worthy of it.
Several Naturist directed events which have already unfolded:
• The Rise of Neo-Paganism and other alternative religions
• Holistic Healing Centers
The Mechanists
Philosophy: Give man fish so that he will not go hungry.
Mechanists are your typical lab rats. Better living through technology, is their motto. They believe that mankind, as a whole, is not capable of exerting his WILL on the world. So they use their WILL to power technology that gives man the same benefits as WILL. This puts them at odds with the Naturists, since any disbelief in their tools will cause them to cease functioning and leave mankind in a worse situation.
Mechanists are more likely to be involved in the “need to know” scenarios. Unfortunately their mere existence could work counter productive to their goals. It would be hard to try and explain how they have existed for millennia without the aid of apparent technology.
The easiest Enlightened Ones to discuss are the Mechanists. They are your classic "Men in Black" (see the Men in Black section) type. They see their job as to keep their WILL in effect. It is their WILL combined with the static beliefs of humanity that keeps SCIENCE working. Mechanists are more likely to use deadly force as an expectable means to keeping reality as it is.
Several Mechanist directed events which have already unfolded:
• Cloning of Dolly the Sheep
• Personal Computers
• The Internet
The Neutrals
Philosophy: Let man figure it out for himself.
Neutrals are simply that, neutral. They believe that mankind should be allowed to decide their own fate. Magick or Technology, they care not which one it is, they believe more in the Freedom of Choice. After all, they were all lower life forms once and they were able to transcend. They do not, however, sit on the sidelines. They may not be the proverbial monkey wrench, but they are the ones handing them out. Neutrals are the hardest to try to involve in a game directly. By their very nature, they are neutral to the whole human enlightenment issue.
Those who remain Neutral are also the hardest to categorize. They can both be scientific and mystical types. Their philosophy is a live and let live belief. However, they have been known to interfere with both Naturists and Mechanists whom they believe have introduced to radical a change to the paradigm. A key example of this has been recently involving cloning. Contrary to belief, it was a Neutral who's WILL, even though not strong enough to stop cloning, was able to create inherent flaws within the process. Neutrals fear for mankind when he believes he has become A GOD.
Neutral directed interference has already unfolded:
• Chernobyl nuclear reaction explosion
• Faults in the Hubble telescope
OTO (Ordo Templi Orientis)
While traveling in the East, Karl Kellner met several Enlightened Ones and an organization called the Hermetic Brotherhood of Light (The Great White Brotherhood). While in their company, he was instructed in specific magical practices. These beings served as Kellner's "Secret Chiefs" and would aid him in the creation of an order dedicated to assisting mankind. These beings had also aided others in the creation of "Secret Societies" (Blavatsky, Randolph, Mathers, etc.). Years later, after returning to Germany, Karl Kellner founded the Ordo Templi Orientis (the Order of Oriental Templars, or Order of the Temple of the East).
The Order was created with the purpose of the advancement of mankind in Wisdom, Understanding, Knowledge, and Power. Because many early members of the O.T.O. were also members of other "secret societies" the O.T.O. gained access to a wealth of knowledge and served as a centralized repository for information both theoretical and practical.
Here is a small list of those organizations whose body of knowledge was transferred to the O.T.O.:
• The Gnostic Catholic Church.
• The Order of the Knights of the Holy Ghost.
• The Order of the Illuminati.
• The Order of the Knights of Malta.
• The Order of the Knights of the Holy Sepulchre.
• The Rosicrucian Order.
• The Holy Order of Rose Croix of Heredom.
• The Ancient and Accepted Scottish Rite of Masonry
• The Swedenborgian Rite of Masonry.
• The Order of the Martinists.
• The Hermetic Brotherhood of Light.
• The Golden Dawn
• And many more
Between April 8th and April 10th, 1904, Aleister Crowley, who was not yet a member of the O.T.O., received Liber AL vel Legis (The Book of the Law). The Book was transmitted to Crowley through an Enlightened Being known to him as Aiwass. The Book is both a lesson in history and a portal into the future. The Book proclaims the Aeon of Horus and the Law.
The Aeon of Horus, unlike the two previous Aeons (Isis and Osiris), is neither matriarchal nor patriarchal. Rather than being ruled by a parental figure, now is the time for growth, to stop being children and think for ourselves. This Aeon is characterized by the Crowned and Conquering Child, Horus. The word of the law is Thelema (Thelema is Greek for Will). Not fully understanding the ramifications of this great work, Crowley stored it away and continued about his other workings.
In 1912 Crowley joined the O.T.O. and quickly moved up the ranks. In 1922, Crowley assumed the leadership of the Order, as Outer Head of the Order. It is at this time that Crowley released The Book of the Law unto the world. The Order is then transformed into a Thelemic Order. As with the Hellfire Club of ages past, "Do what thou wilt" becomes the motto of the newly reformed organization. This law should not be misunderstood as granting a license to indulge one's every passing whim, but rather as a mandate to discover and accomplish one's True Will.
The structure of the O.T.O., like that of Freemasonry and the ancient mystery schools, is based on a graded series of initiations, or degrees. In these Degrees, the O.T.O. seeks to instruct the individual by allegory and symbolism in the profound mysteries of existence, and thereby assist each to discover his or her own true nature. The introductory Degrees of the O.T.O. progressively activate the psychic body of the Initiate. Every man and woman of full age (18 years), free, and of good report, has a right to these introductory degrees of the O.T.O.
Since the turn of the century the O.T.O. has existed to advance mankind to the next level of being. Now based in the US, it continues to this day to strive towards that goal. By the late 90's the "Secret Chiefs" have begun to return to guide their only surviving society, the O.T.O.
Their first order of business has been to cleanse the Order of the unfaithful and wicked. Once consolidated into dedicated Unity they will begin the process of "reawaking" others. These "others" are both other Enlightened Ones and mankind himself.
Men in Black
There has existed throughout the ages an organization that has at its heart the idea that mankind can not be trusted with the responsibility of emotional, spiritual and mental growth. That mankind must be coddled as a child. This agency works for no government, nor for any private group, although it has been known to employ them to reach its own goals.
Whenever something arises that threatens to show humanity the potential it holds, reveals universal secrets or exposes ideas and concepts long thought to be impossible, they arrive to "spin" the incident to their own mechanisms. Sometimes they use threats, sometimes they just plant doubt, and sometimes it becomes necessary to eliminate the threat to their blueprint completely.
Throughout history they have been given many names (although not as original as one would have thought):
• Native Americans had the "Black Man".
• During Elizabethan England they were called "Black Men".
• In the late Nineteenth Century they appeared as traveling salesmen.
• In the mid Twentieth Century they appeared as the "Men in Black" of UFO conspiracies and cover-ups.
People have come up with many theories as to who the Men in Black really are
• Some think that they are government agents.
• Some think that they are alien agents.
• Some think they aren't alive at all - crude replicas or disguises animated by energy reserves that run low quickly.
What do they want? What are their motives? Who is behind them?
The Men in Black work for the Black Lodge or sometimes called the Black Brotherhood. The Inner Circle of the Black Brotherhood is composed of 7 Enlightened Mechanists. Only one master is known to the organization at any given time though, as each of them rotates the position every 20 years. This illuminates a flaw with the Mechanists, if it were known that they exist it could actually fuel the Naturists cause. The current head is Quidonnian; he has only recently begun this post. He holds this position simply because he was the first to return.
Contrary to their actions, they do not seek to harm mankind nor destroy what has been built. They only seek to ensure the survival of mankind. They are pure Mechanists at heart.
During the Great Independence, the Lodge was non-existent and the Men in Black operated per the orders of their mortal leaders. These leaders, at first held the agency to its high ideals. However, when the first batch of management that came into power without the Black Lodges guidance, the agency was soon twisted into a political tool.
It was not until the late 70's, when several documents were discovered that revealed the true path of the agency and the last of the twentieth century brought with it a withdrawal of the agents from the matters of man. When Quidonnian returned, the agency was more than receptive to his interjections.
The Men in Black have once again begun to "interfere" with unnatural activities. Their first target has been selected as the New Age movement. They themselves have been publishing all kinds of materials. These materials not only are filled with lies, but directly contradict legitimate work. Their other favorite tactic is to infiltrate local groups and aid in their own self destruction by spreading FUD (fear, uncertainty and doubt) amongst its members.
Quidonnian has devoted a small amount of the agencies resources to directly fight those who seek to influence "The Swing". To this end he has created several small groups of Fixers. Fixer groups consist of 5-7 members, each with their own specialties (usually Combat, Languages, Archeology, Occult, Transportation, and Diplomacy). These teams operate outside the normal channels and are generally unknown even to other Men in Black. Quidonnian has given these Fixer Teams the license to kill if necessary.
Government Agencies
Governments have long been the area of the Neutrals. They have seen to it that man can direct his own political boundaries without interference. Whether it be the Food and Drug Administration (FDA) keeping mind control products off the shelf, to the Department of the Interior keeping certain "historical" sites (those areas which hold the truth about mankind's past) hidden and off limits to the general populous.
However, the governmental agency of most importance to the Neutrals is the United States National Archives and Records Administration (NARA).
The NARA was founded by Comte Saint-Germaine as a method to show mankind that there existed ideas and actions which were of his own doings. This was not done to humiliate man by recounting his misdeeds, but to uplift him by showing the lengths to which man will go to protect freedom, to protect others and uphold societies where people are not property.
Not all of the records in the archives are free from censorship though. Some records (especially those pertaining to Naturist or Mechanist Machiavellian schemes) have been edited to reveal a human hand at the helm. It is hard to tell if Comte Saint-Germaine really wants to maintain evidence of humanities history or conceal that of his brethren.
Comte Saint-Germaine has personally overseen the operation of NARA since its inception. He has operated under different aliases, but always it was him. He has been evaluating the effectiveness of mass media for some time now. He has yet to decide how best to use it, but he has already put into place the necessary components that would grant him access to these mediums.
So Now What?
The world is essentially the same as it is outside of the game. Prior to now, all of the big moments in history were all from mans doing, the Enlightened Ones were content to simply give a nudge here or there. Therefore, in game history has followed out of game history almost identically.
However, this is not a hard and fast rule. While The Swing is not a generic world, it can be heavily modified to fit with everyone’s playing preferences. If you do not want Magick, do not play with it. The same goes for almost any aspect of this game. Have fun is the leading principle which should guide all decisions.
Direct the Swing
So then what is the purpose of this game? Due to the end of the Great Independence, Enlightened Ones have decided that now is the time to act, not only for mankind but for each other. The long period of dormancy was not pleasant by any standards. They long to be able to walk amongst mortals, to read from the greatest libraries of man, to eat the most delicious foods, to drink the sweetest wines. Even the Mechanists do not want to witness another period of solitude.
Each faction seeks three things
• A way to avoid a retraction from mortal society again.
• To influence "the swing". Unlike other periods of history in which they only provided subtle influence through the direction of mortals, they now wish to provide more direct control. If for no other reason than to avoid a retraction from mortal society again.
• To aid mankind towards enlightenment.
But what happens next is totally up to you.
Story Ideas
This game is geared mainly toward Naturists (Mechanists and Neutrals will be featured later).
• The Players work for a Naturist
• The Players travel the world seeking lost artifacts and documents which will aid in revealing the True Nature of Reality to Mankind
• The Players are hired to investigate strange events
• Quest Materials (as a Tangible) are an easy way to gather the players for a common cause. Simply give each player 1 piece of the puzzle. Together they can lead to an artifact, a spell, an Enlightened One, etc.
• Magickal Events are also good as story hooks, events can all be linked and maybe the players are being chased by MIB's or some other faction that wishes to keep them silent.
The main goal for any Naturist is to aid mankind into Enlightenment. Any players working for that faction should have that at least as a secondary goal.
Or join one of the other factions seeking to aid mankind along its path to enlightenment or evolution. Seek out hidden civilizations, reveal ancient secrets or discover what resides inside all men, invent new technology, discover new drugs and therapies, or enjoy capitalism to its fullest. The world is open to those with strong WILLs.
Support Materials
Here are some additional sources for more information regarding "The Swing" and its atmosphere. All of these are good examples of worlds that are "influenced" by those who experience it, as well as, just plain good information.
Film
• Star Wars
• Big Trouble in Little China
• Reign of Fire
• The Matrix
• Planet of the Apes (The Original)
• Lara Croft - Tomb Raider
• The Craft
• Highlander
• House
• My Science Project
• The Mask
• The Invisible Man (The Original)
• The Adventure of Buckaroo Banzia Across the 8th Dimension
Books
• Alice in Wonderland
Lewis Carroll
• Chronicles of Narnia
C. S. Lewis
• The Dark Tower Series
Stephen King
• American Gods
Neil Gaiman
• The Book of the Law
Aleister Crowley
• The Magick of Thelema
Lon Milo Duquette
• Magick without Tears
Aleister Crowley
• The Secret Cipher of the UFOnuats
Allen H. Greenfield
Philosophers
• Immanuel Kant
• Plato
• David Hume
• Carl Jung
• John Dewey
• Xenophanes of Colophon
• B F Skinner
Internet
• United States Government
http://www.firstgov.gov
• United States National Archives and Record Administration
http://www.archives.gov
• U.S. Grand Lodge, Ordo Templi Orientis
http://www.oto-usa.org
• The Church of the Grey
http://www.churchofthegrey.com
• Illuminati Conspiracy Archive
http://www.conspiracyarchive.com
• Ancient Mystical Order Rosae Crucis
http://www.rosicrusian.org
• Ontario Consultants on Religious Tolerance
http://www.religioustolerance.org
• Graphical Timelines of the World
http://www.timelines.info
• Google Search Engine
http://www.google.com
• Internet Sacred Text Archive
http://www.sacred-texts.com
Music
For Naturists
• Clannad
• Enya
• Native American
For Mechanists
• Nine Inch Nails
• Henry Rollins
• The Cure
For Neutrals
• Rachmaninov
• Vivaldi
• Carmina Burana
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