Mistah J
First Post
Your party walks into a large open room - the goal they seek is in plain sight on the other side. As they start to walk towards it they are stopped by an invisible wall and very soon, they realize there is a whole maze that they cannot see between them and the end.
In your opinion, what parts of navigating a maze are going to be harder because the walls are invisible? What parts are going to be easier?
Without getting too game specific (an invisible maze could conceivably fit into any genre) what kind of challenges/solutions should a DM/GM prepare for?
All opinions welcome.
In your opinion, what parts of navigating a maze are going to be harder because the walls are invisible? What parts are going to be easier?
Without getting too game specific (an invisible maze could conceivably fit into any genre) what kind of challenges/solutions should a DM/GM prepare for?
All opinions welcome.