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General Tabletop Discussion
*Dungeons & Dragons
An Odd Mechanic: DM & Player BOTH Roll
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<blockquote data-quote="Nagol" data-source="post: 6933656" data-attributes="member: 23935"><p>One of the main issues of using a d20 as the fortune mechanic is it overshadows the talent, training, and preparation available to a character in a bounded system. While the large range is very useful in some aspects of play, it tends to reduce the effectiveness of some types of characters and strategies such as long cons, stealthy recon deep in enemy territory, or anything else that would either require multiple checks or offer large penalties for failure of a single check.</p><p></p><p>This system allows the player to get a sense of general effectiveness much smaller than the normal d20 range while still providing some uncertainty. 5e provides a similar range reduction with the Rogue's Reliable Talent where the range becomes 10-20 with heavy weighting on the 10. The smaller range lets the player make better bets at the table with respect to appropriate risks and expected outcomes without the certainty of simply rolling ahead of the action. </p><p></p><p>Additionally, it offers the advantage of keeping all rolls in plain view which can be a benefit to some styles of play.</p></blockquote><p></p>
[QUOTE="Nagol, post: 6933656, member: 23935"] One of the main issues of using a d20 as the fortune mechanic is it overshadows the talent, training, and preparation available to a character in a bounded system. While the large range is very useful in some aspects of play, it tends to reduce the effectiveness of some types of characters and strategies such as long cons, stealthy recon deep in enemy territory, or anything else that would either require multiple checks or offer large penalties for failure of a single check. This system allows the player to get a sense of general effectiveness much smaller than the normal d20 range while still providing some uncertainty. 5e provides a similar range reduction with the Rogue's Reliable Talent where the range becomes 10-20 with heavy weighting on the 10. The smaller range lets the player make better bets at the table with respect to appropriate risks and expected outcomes without the certainty of simply rolling ahead of the action. Additionally, it offers the advantage of keeping all rolls in plain view which can be a benefit to some styles of play. [/QUOTE]
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An Odd Mechanic: DM & Player BOTH Roll
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