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General Tabletop Discussion
*Dungeons & Dragons
An Odd Rules Issue with Suggestion
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<blockquote data-quote="Oofta" data-source="post: 7837297" data-attributes="member: 6801845"><p>First, an on-the-fly-ruling doesn't have to be perfect. </p><p></p><p>I think your ruling was okay, even if I hadn't ruled that way. I am a bit confused as to how handing off the sword was getting it anywhere faster, but I guess that's not really the point (I know turns can make things a bit wonky).</p><p></p><p>But suggestion in general one is a hard one to rule on. </p><ul> <li data-xf-list-type="ul">Would not handing off the sword put the goblin in immediate danger? After all if the undead are after the sword, a cowardly goblin might think their best chance of survival was to get rid of the sword and <em>not</em> getting rid of it was endangering them.</li> <li data-xf-list-type="ul">How reasonable was the suggestion? How important was the sword to the goblins? If throwing the sword back means effectively leaving it behind then the suggestion may not have worked at all. </li> </ul><p>I would be more inclined to rule in favor of the player if they had worded it differently (and might give the player some feedback on wording). Basically something like "If you throw the sword away, you get away! Run!" or "Throw the sword to the side, you can always sneak back later to get it!"</p><p></p><p>But like I said, suggestion is almost never simple so I tend to work with my players to come up with something that works.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7837297, member: 6801845"] First, an on-the-fly-ruling doesn't have to be perfect. I think your ruling was okay, even if I hadn't ruled that way. I am a bit confused as to how handing off the sword was getting it anywhere faster, but I guess that's not really the point (I know turns can make things a bit wonky). But suggestion in general one is a hard one to rule on. [LIST] [*]Would not handing off the sword put the goblin in immediate danger? After all if the undead are after the sword, a cowardly goblin might think their best chance of survival was to get rid of the sword and [I]not[/I] getting rid of it was endangering them. [*]How reasonable was the suggestion? How important was the sword to the goblins? If throwing the sword back means effectively leaving it behind then the suggestion may not have worked at all. [/LIST] I would be more inclined to rule in favor of the player if they had worded it differently (and might give the player some feedback on wording). Basically something like "If you throw the sword away, you get away! Run!" or "Throw the sword to the side, you can always sneak back later to get it!" But like I said, suggestion is almost never simple so I tend to work with my players to come up with something that works. [/QUOTE]
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