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An old idea for Multi-classing made new...
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<blockquote data-quote="Veritas" data-source="post: 2671730" data-attributes="member: 24638"><p>Someone else asked this. See under my newly-renamed "dual-classing" (ie: the old multiclassing), I'm putting in a restriction that you can only take two classes, not including prestige classes. So, I just went with the terminology that was in place for the 20 or so years before 3e turned up (and I'm more a 1e fan, myself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />). It's entirely possible to expand this system slightly to include the possibility of having three classes (fighter/wizard/rogue anyone? heh), however I thought that they might be at too great a disadvantage in power overall, so I decided to leave off that option for now. I can investigate the numbers on that option though, just to see how it works out.</p><p></p><p></p><p></p><p>I'm not thinking strictly mechanics here, but also flavour. A barbarian dual-classing as a wizard might have some validity, but a character simultaneously pursuing both the barbarian way of rage and the studious life of a wizard seems very incompatible to me. Since all training for these classes takes place during the youth of the character, I can't see a person being in a position to learn both the ways of the barbarian and the ways of the wizard in their youth. Changing from one to the other, sure, but not pursuing them at exactly the same time.</p><p></p><p>So, the restrictions, in general, are more for flavour... humans weren't able to multiclass in previous editions because of their short lifespans, so I carried that over to here and included half-orcs, but really, this system could be applied to any race, if you wanted. It's a flavour restriction rather than a mechanics restriction. Technically there was no reason why a human couldn't multiclass in previous editions, except for the thing that said "only demi humans can multiclass". heh.</p><p></p><p></p><p></p><p>Fair enough. That's kinda what I'm going for here, though, so mission accomplished for me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Could you ellaborate on the "off balance" part? thanks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Well, I do like the addition of the four groups of classes, and only being able to pick one out of each. It spells it out a bit clearer. I will stand by my decision to exclude paladins and monks from my multiclassing. Under the current rules, if they raise the level of any other class, they may not ever raise their paladin or monk level again. I think that's enough of a restriction to say that they're incompatible with this form of multiclassing. That just makes logical sense to me. I don't know these "Knightly Training" or "Monastic Training" feats. I'm only counting in the core rules at this point. Thus, paladins and monks can only be dual-classed.</p><p></p><p>The bookkeeping for prestige classes would become rather complicated for my multiclassing unless I turned them back into a gestalt character (with only one xp total rather than two) and applied some xp penalty or level adjustment, but I've already gone through those two options and they were a little unsatisfying. If you're dividing xp in half between the two classes, and then take on a prestige class, you would proceed as a single-classed character in the PrC, but you would likely have to record a separate xp total, and would have to switch back and forth between where you put your xp if you decided to switch back to raising your multiclass. That gets a bit cumbersome. I think the multiclass has enough on their mind anyways, and enough strength overall, so to me prestige classes are for those who dual-class. Consider it a balancing factor.</p></blockquote><p></p>
[QUOTE="Veritas, post: 2671730, member: 24638"] Someone else asked this. See under my newly-renamed "dual-classing" (ie: the old multiclassing), I'm putting in a restriction that you can only take two classes, not including prestige classes. So, I just went with the terminology that was in place for the 20 or so years before 3e turned up (and I'm more a 1e fan, myself. :p). It's entirely possible to expand this system slightly to include the possibility of having three classes (fighter/wizard/rogue anyone? heh), however I thought that they might be at too great a disadvantage in power overall, so I decided to leave off that option for now. I can investigate the numbers on that option though, just to see how it works out. I'm not thinking strictly mechanics here, but also flavour. A barbarian dual-classing as a wizard might have some validity, but a character simultaneously pursuing both the barbarian way of rage and the studious life of a wizard seems very incompatible to me. Since all training for these classes takes place during the youth of the character, I can't see a person being in a position to learn both the ways of the barbarian and the ways of the wizard in their youth. Changing from one to the other, sure, but not pursuing them at exactly the same time. So, the restrictions, in general, are more for flavour... humans weren't able to multiclass in previous editions because of their short lifespans, so I carried that over to here and included half-orcs, but really, this system could be applied to any race, if you wanted. It's a flavour restriction rather than a mechanics restriction. Technically there was no reason why a human couldn't multiclass in previous editions, except for the thing that said "only demi humans can multiclass". heh. Fair enough. That's kinda what I'm going for here, though, so mission accomplished for me. ;) Could you ellaborate on the "off balance" part? thanks. :) Well, I do like the addition of the four groups of classes, and only being able to pick one out of each. It spells it out a bit clearer. I will stand by my decision to exclude paladins and monks from my multiclassing. Under the current rules, if they raise the level of any other class, they may not ever raise their paladin or monk level again. I think that's enough of a restriction to say that they're incompatible with this form of multiclassing. That just makes logical sense to me. I don't know these "Knightly Training" or "Monastic Training" feats. I'm only counting in the core rules at this point. Thus, paladins and monks can only be dual-classed. The bookkeeping for prestige classes would become rather complicated for my multiclassing unless I turned them back into a gestalt character (with only one xp total rather than two) and applied some xp penalty or level adjustment, but I've already gone through those two options and they were a little unsatisfying. If you're dividing xp in half between the two classes, and then take on a prestige class, you would proceed as a single-classed character in the PrC, but you would likely have to record a separate xp total, and would have to switch back and forth between where you put your xp if you decided to switch back to raising your multiclass. That gets a bit cumbersome. I think the multiclass has enough on their mind anyways, and enough strength overall, so to me prestige classes are for those who dual-class. Consider it a balancing factor. [/QUOTE]
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