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An Olive Branch to 4e Fans: Some Things 5e Should Take From 4e
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<blockquote data-quote="SoldierBlue" data-source="post: 5805435" data-attributes="member: 57440"><p>I'm not a 4e 'guy' (I tend towards Pathfinder), but there are tonnes of things I think are great about 4e. </p><p> </p><p>1) Flipping saving throws around. It makes no sense that a fighter attacks against a DC, but that a wizard 'creates' a DC with his spell that opponents need to save against. Better yet, get rid of saves altogether and role them into ability/level, but that's another story...regardless, 4e cleaned up this mechanic.</p><p> </p><p>2) Powers. I think powers are cool. So many more options than to simply swing. I think they can detract from the narrativist aspect (would Aragorn employ a "steel serpent strike" once a battle?), but if used correctly, they provide so many more options to melee players. And I believe that they can create non-gamist effects if somehow employed correctly. Should probably remain an option, though...</p><p> </p><p>3) Feywild and Shadowfell. Cool, and makes sense. Check out Poul Anderson's "The Broken Sword" to see an excellent articulation of the Feywild in action...</p><p> </p><p>4) Eladrin. Allows for a different/better differentation b/w types of elves.</p></blockquote><p></p>
[QUOTE="SoldierBlue, post: 5805435, member: 57440"] I'm not a 4e 'guy' (I tend towards Pathfinder), but there are tonnes of things I think are great about 4e. 1) Flipping saving throws around. It makes no sense that a fighter attacks against a DC, but that a wizard 'creates' a DC with his spell that opponents need to save against. Better yet, get rid of saves altogether and role them into ability/level, but that's another story...regardless, 4e cleaned up this mechanic. 2) Powers. I think powers are cool. So many more options than to simply swing. I think they can detract from the narrativist aspect (would Aragorn employ a "steel serpent strike" once a battle?), but if used correctly, they provide so many more options to melee players. And I believe that they can create non-gamist effects if somehow employed correctly. Should probably remain an option, though... 3) Feywild and Shadowfell. Cool, and makes sense. Check out Poul Anderson's "The Broken Sword" to see an excellent articulation of the Feywild in action... 4) Eladrin. Allows for a different/better differentation b/w types of elves. [/QUOTE]
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