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General Tabletop Discussion
*TTRPGs General
An Open Letter to Planewalker Regarding so-called Prestige Races
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<blockquote data-quote="Banshee16" data-source="post: 1395822" data-attributes="member: 7883"><p>There's nothing really that wrong with it. The setting does advance. And extrapolating the rules for exiled or defunct factions shouldn't be hard....some like the Mind's Eye just need to be separated into their parts.</p><p></p><p>Personally, I'm impressed with what I've seen of PS 3E. I'm just frustrated it's taken so long. And although I would love to contribute, I've generally found that the setting has been done a bit differently than I'd have liked it to be done, and as a result I would have gotten frustrated trying to work within the consensus. The Planescape group tends to be full of very bright, highly creative, but also very opinionated people, and I think the process of trying to get them all to agree in order to create a coherent product has really made the project take longer than otherwise. That said, although it's a bit different from how I'd do it, it's been very well done.</p><p></p><p>To me, that includes the Prestige Races. I like the concept. In many ways it's similar to using a Permanency spell to provide yourself with new capabilities....and in many cases costs more than Permanency would. The idea of beings mutating or changing on the planes is pretty common, and I think the Prestige Races concept deals with that. With regards to the ones in Planescape not requiring a feat....that can, or may not be a fault. BP's "Faeries" book also mentions that characters don't need the feat if they evolve while meditating at a focus location.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 1395822, member: 7883"] There's nothing really that wrong with it. The setting does advance. And extrapolating the rules for exiled or defunct factions shouldn't be hard....some like the Mind's Eye just need to be separated into their parts. Personally, I'm impressed with what I've seen of PS 3E. I'm just frustrated it's taken so long. And although I would love to contribute, I've generally found that the setting has been done a bit differently than I'd have liked it to be done, and as a result I would have gotten frustrated trying to work within the consensus. The Planescape group tends to be full of very bright, highly creative, but also very opinionated people, and I think the process of trying to get them all to agree in order to create a coherent product has really made the project take longer than otherwise. That said, although it's a bit different from how I'd do it, it's been very well done. To me, that includes the Prestige Races. I like the concept. In many ways it's similar to using a Permanency spell to provide yourself with new capabilities....and in many cases costs more than Permanency would. The idea of beings mutating or changing on the planes is pretty common, and I think the Prestige Races concept deals with that. With regards to the ones in Planescape not requiring a feat....that can, or may not be a fault. BP's "Faeries" book also mentions that characters don't need the feat if they evolve while meditating at a focus location. Banshee [/QUOTE]
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An Open Letter to Planewalker Regarding so-called Prestige Races
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